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Fix comment

This commit is contained in:
Howaner 2014-03-06 13:35:53 +01:00
parent 99b9e6dce5
commit 1c7a580e52

View File

@ -28,6 +28,6 @@ public:
/** Spawns a mob of the specified type. Returns the mob's EntityID if recognized and spawned, <0 otherwise */
virtual int SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType) = 0;
/** If there is a block entity at the specified coords, sends it to the client specified */
/** Sends the block on those coords to the player */
virtual void SendBlockTo(int a_BlockX, int a_BlockY, int a_BlockZ, cPlayer * a_Player) = 0;
};