1
0

cPlayer: Exported the LoadRank function to Lua API.

This commit is contained in:
Mattes D 2014-08-20 20:37:51 +02:00
parent 9f8eee578c
commit 1b97e4e6ff

View File

@ -416,13 +416,13 @@ public:
/** Returns the UUID (short format) that has been read from the client, or empty string if not available. */ /** Returns the UUID (short format) that has been read from the client, or empty string if not available. */
const AString & GetUUID(void) const { return m_UUID; } const AString & GetUUID(void) const { return m_UUID; }
// tolua_end
/** (Re)loads the rank and permissions from the cRankManager. /** (Re)loads the rank and permissions from the cRankManager.
Expects the m_UUID member to be valid. Expects the m_UUID member to be valid.
Loads the m_Rank, m_Permissions, m_MsgPrefix, m_MsgSuffix and m_MsgNameColorCode members. */ Loads the m_Rank, m_Permissions, m_MsgPrefix, m_MsgSuffix and m_MsgNameColorCode members. */
void LoadRank(void); void LoadRank(void);
// tolua_end
// cEntity overrides: // cEntity overrides:
virtual bool IsCrouched (void) const { return m_IsCrouched; } virtual bool IsCrouched (void) const { return m_IsCrouched; }
virtual bool IsSprinting(void) const { return m_IsSprinting; } virtual bool IsSprinting(void) const { return m_IsSprinting; }