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Command blocks: Execute()

This commit is contained in:
andrew 2014-01-18 16:59:33 +02:00
parent be5299350a
commit 1ad6469a18
5 changed files with 42 additions and 18 deletions

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@ -14,6 +14,7 @@
#include "../WebAdmin.h"
#include "../ClientHandle.h"
#include "../BlockEntities/ChestEntity.h"
#include "../BlockEntities/CommandBlockEntity.h"
#include "../BlockEntities/DispenserEntity.h"
#include "../BlockEntities/DropperEntity.h"
#include "../BlockEntities/FurnaceEntity.h"
@ -2273,6 +2274,7 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_function(tolua_S, "DoWithEntityByID", tolua_DoWithID< cWorld, cEntity, &cWorld::DoWithEntityByID>);
tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>);
tolua_function(tolua_S, "DoWithNoteBlockAt", tolua_DoWithXYZ<cWorld, cNoteEntity, &cWorld::DoWithNoteBlockAt>);
tolua_function(tolua_S, "DoWithCommandBlockAt", tolua_DoWithXYZ<cWorld, cCommandBlockEntity, &cWorld::DoWithCommandBlockAt>);
tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>);
tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>);
tolua_function(tolua_S, "ForEachBlockEntityInChunk", tolua_ForEachInChunk<cWorld, cBlockEntity, &cWorld::ForEachBlockEntityInChunk>);

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@ -8,6 +8,10 @@
#include "CommandBlockEntity.h"
#include "../Entities/Player.h"
#include "CommandOutput.h"
#include "Root.h"
#include "Server.h" // ExecuteConsoleCommand()
@ -45,7 +49,8 @@ void cCommandBlockEntity::UsedBy(cPlayer * a_Player)
cWindow * Window = GetWindow();
if (Window == NULL)
{
//OpenWindow(new cDropSpenserWindow(m_PosX, m_PosY, m_PosZ, this)); FIXME
// TODO 2014-01-18 xdot: Open the appropriate window.
// OpenWindow(new cCommandBlockWindow(m_PosX, m_PosY, m_PosZ, this));
Window = GetWindow();
}
@ -64,7 +69,7 @@ void cCommandBlockEntity::UsedBy(cPlayer * a_Player)
void cCommandBlockEntity::SetCommand(const AString & a_Cmd)
{
m_Command = a_Cmd;LOGD("Hrey %s", a_Cmd.c_str());
m_Command = a_Cmd;
}
@ -190,11 +195,28 @@ void cCommandBlockEntity::SaveToJson(Json::Value & a_Value)
void cCommandBlockEntity::Execute()
{
// TODO: Parse arguments and dispatch command
class CommandBlockOutCb :
public cCommandOutputCallback
{
cCommandBlockEntity* m_CmdBlock;
LOGD("Command: %s", m_Command.c_str());
public:
CommandBlockOutCb(cCommandBlockEntity* a_CmdBlock) : m_CmdBlock(a_CmdBlock) {}
m_LastOutput = "";
virtual void Out(const AString & a_Text)
{
ASSERT(m_CmdBlock != NULL);
// Overwrite field
m_CmdBlock->SetLastOutput(a_Text);
}
} CmdBlockOutCb(this);
cServer* Server = cRoot::Get()->GetServer();
Server->ExecuteConsoleCommand(m_Command, CmdBlockOutCb);
// TODO 2014-01-18 xdot: Update the signal strength.
m_Result = 0;
}

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@ -469,7 +469,7 @@ public:
bool DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback); // Exported in ManualBindings.cpp
/// Calls the callback for the command block at the specified coords; returns false if there's no command block at those coords or callback returns true, returns true if found
bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback); // TODO: Export
bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback); // Exported in ManualBindings.cpp
/// Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found
bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Exported in ManualBindings.cpp

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@ -948,7 +948,7 @@ void cWSSAnvil::LoadCommandBlockFromNBT(cBlockEntityList & a_BlockEntities, cons
CmdBlock->SetLastOutput(a_NBT.GetString(currentLine));
}
// FIXME: TrackOutput
// TODO 2014-01-18 xdot: Figure out what TrackOutput is and parse it.
a_BlockEntities.push_back(CmdBlock.release());
}