AnvilStats: Added the chunk coord range statistics.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@926 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -48,6 +48,8 @@ int main(int argc, char * argv[])
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cProcessor Processor;
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Processor.ProcessWorld(WorldFolder, *Factory);
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LOG("Processing finished");
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delete Factory;
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LOG("Done");
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@ -20,7 +20,11 @@ cStatistics::cStats::cStats(void) :
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m_BlockNumChunks(0),
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m_NumEntities(0),
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m_NumTileEntities(0),
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m_NumTileTicks(0)
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m_NumTileTicks(0),
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m_MinChunkX(0x7fffffff),
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m_MaxChunkX(0x80000000),
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m_MinChunkZ(0x7fffffff),
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m_MaxChunkZ(0x80000000)
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{
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memset(m_BiomeCounts, 0, sizeof(m_BiomeCounts));
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memset(m_BlockCounts, 0, sizeof(m_BlockCounts));
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@ -54,6 +58,32 @@ void cStatistics::cStats::Add(const cStatistics::cStats & a_Stats)
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m_NumEntities += a_Stats.m_NumEntities;
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m_NumTileEntities += a_Stats.m_NumTileEntities;
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m_NumTileTicks += a_Stats.m_NumTileTicks;
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UpdateCoordsRange(a_Stats.m_MinChunkX, a_Stats.m_MinChunkZ);
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UpdateCoordsRange(a_Stats.m_MinChunkX, a_Stats.m_MinChunkZ);
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}
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void cStatistics::cStats::UpdateCoordsRange(int a_ChunkX, int a_ChunkZ)
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{
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if (a_ChunkX < m_MinChunkX)
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{
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m_MinChunkX = a_ChunkX;
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}
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if (a_ChunkX > m_MaxChunkX)
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{
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m_MaxChunkX = a_ChunkX;
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}
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if (a_ChunkZ < m_MinChunkZ)
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{
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m_MinChunkZ = a_ChunkZ;
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}
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if (a_ChunkZ > m_MaxChunkZ)
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{
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m_MaxChunkZ = a_ChunkZ;
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}
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}
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@ -74,6 +104,7 @@ cStatistics::cStatistics(void)
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bool cStatistics::OnNewChunk(int a_ChunkX, int a_ChunkZ)
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{
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m_Stats.m_TotalChunks++;
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m_Stats.UpdateCoordsRange(a_ChunkX, a_ChunkZ);
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m_IsBiomesValid = false;
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m_IsFirstSectionInChunk = true;
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return false;
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@ -459,6 +490,9 @@ void cStatisticsFactory::SaveStatistics(void)
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f.Printf("Total entities counted: %d\n", m_CombinedStats.m_NumEntities);
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f.Printf("Total tile entities counted: %d\n", m_CombinedStats.m_NumTileEntities);
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f.Printf("Total tile ticks counted: %d\n", m_CombinedStats.m_NumTileTicks);
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f.Printf("Chunk coord ranges:\n");
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f.Printf("\tX: %d .. %d\n", m_CombinedStats.m_MinChunkX, m_CombinedStats.m_MaxChunkX);
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f.Printf("\tZ: %d .. %d\n", m_CombinedStats.m_MinChunkZ, m_CombinedStats.m_MaxChunkZ);
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}
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@ -480,3 +514,7 @@ void cStatisticsFactory::SaveSpawners(void)
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f.Printf("%s\t%d\t%0.4f\n", GetEntityTypeString((eEntityType)i), m_CombinedStats.m_SpawnerEntity[i], (double)(m_CombinedStats.m_SpawnerEntity[i]) / m_CombinedStats.m_BlockNumChunks);
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}
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}
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@ -31,11 +31,14 @@ public:
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int m_NumEntities;
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int m_NumTileEntities;
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int m_NumTileTicks;
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int m_MinChunkX, m_MaxChunkX; // X coords range
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int m_MinChunkZ, m_MaxChunkZ; // Z coords range
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int m_SpawnerEntity[entMax + 1];
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cStats(void);
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void Add(const cStats & a_Stats);
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void UpdateCoordsRange(int a_ChunkX, int a_ChunkZ);
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} ;
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cStatistics(void);
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