Removed unsupported C++11 features.
This commit is contained in:
parent
b7e074b10b
commit
193dcca1e3
@ -1428,15 +1428,21 @@ bool cIncrementalRedstoneSimulator::IsWirePowered(int a_BlockX, int a_BlockY, in
|
||||
{
|
||||
a_PowerLevel = 0;
|
||||
|
||||
for (auto itr = m_PoweredBlocks->cbegin(); itr != m_PoweredBlocks->cend(); ++itr) // Check powered list
|
||||
for (PoweredBlocksList::const_iterator itr = m_PoweredBlocks->begin(); itr != m_PoweredBlocks->end(); ++itr) // Check powered list
|
||||
{
|
||||
if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) { continue; }
|
||||
if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ)))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
a_PowerLevel = std::max(a_PowerLevel, itr->a_PowerLevel);
|
||||
}
|
||||
|
||||
for (auto itr = m_LinkedPoweredBlocks->cbegin(); itr != m_LinkedPoweredBlocks->cend(); ++itr) // Check linked powered list
|
||||
for (LinkedBlocksList::const_iterator itr = m_LinkedPoweredBlocks->begin(); itr != m_LinkedPoweredBlocks->end(); ++itr) // Check linked powered list
|
||||
{
|
||||
if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) { continue; }
|
||||
if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ)))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
a_PowerLevel = std::max(a_PowerLevel, itr->a_PowerLevel);
|
||||
}
|
||||
|
||||
@ -1592,8 +1598,8 @@ void cIncrementalRedstoneSimulator::SetBlockPowered(int a_BlockX, int a_BlockY,
|
||||
return;
|
||||
}
|
||||
|
||||
auto Powered = m_Chunk->GetNeighborChunk(a_BlockX, a_BlockZ)->GetRedstoneSimulatorPoweredBlocksList();
|
||||
for (auto itr = Powered->begin(); itr != Powered->end(); ++itr) // Check powered list
|
||||
PoweredBlocksList * Powered = m_Chunk->GetNeighborChunk(a_BlockX, a_BlockZ)->GetRedstoneSimulatorPoweredBlocksList();
|
||||
for (PoweredBlocksList::iterator itr = Powered->begin(); itr != Powered->end(); ++itr) // Check powered list
|
||||
{
|
||||
if (
|
||||
itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ)) &&
|
||||
@ -1609,8 +1615,8 @@ void cIncrementalRedstoneSimulator::SetBlockPowered(int a_BlockX, int a_BlockY,
|
||||
}
|
||||
}
|
||||
|
||||
auto OtherPowered = m_Chunk->GetNeighborChunk(a_SourceX, a_SourceZ)->GetRedstoneSimulatorPoweredBlocksList();
|
||||
for (auto itr = OtherPowered->cbegin(); itr != OtherPowered->cend(); ++itr) // Check powered list
|
||||
PoweredBlocksList * OtherPowered = m_Chunk->GetNeighborChunk(a_SourceX, a_SourceZ)->GetRedstoneSimulatorPoweredBlocksList();
|
||||
for (PoweredBlocksList::const_iterator itr = OtherPowered->begin(); itr != OtherPowered->end(); ++itr) // Check powered list
|
||||
{
|
||||
if (
|
||||
itr->a_BlockPos.Equals(Vector3i(a_SourceX, a_SourceY, a_SourceZ)) &&
|
||||
@ -1651,8 +1657,8 @@ void cIncrementalRedstoneSimulator::SetBlockLinkedPowered(
|
||||
return;
|
||||
}
|
||||
|
||||
auto Linked = m_Chunk->GetNeighborChunk(a_BlockX, a_BlockZ)->GetRedstoneSimulatorLinkedBlocksList();
|
||||
for (auto itr = Linked->begin(); itr != Linked->end(); ++itr) // Check linked powered list
|
||||
LinkedBlocksList * Linked = m_Chunk->GetNeighborChunk(a_BlockX, a_BlockZ)->GetRedstoneSimulatorLinkedBlocksList();
|
||||
for (LinkedBlocksList::iterator itr = Linked->begin(); itr != Linked->end(); ++itr) // Check linked powered list
|
||||
{
|
||||
if (
|
||||
itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ)) &&
|
||||
|
Loading…
Reference in New Issue
Block a user