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cNetwork: Exported lookup functions to Lua API.

Also added an example in the NetworkTest plugin.
This commit is contained in:
Mattes D 2015-01-29 11:09:56 +01:00
parent 04347084d6
commit 17498a97a2
7 changed files with 282 additions and 3 deletions

View File

@ -36,6 +36,27 @@ g_PluginInfo =
}, },
}, -- ParameterCombinations }, -- ParameterCombinations
}, -- client }, -- client
lookup =
{
HelpString = "Looks up the IP addresses corresponding to the given hostname (google.com by default)",
Handler = HandleConsoleNetLookup,
ParameterCombinations =
{
{
Params = "",
Help = "Looks up the IP addresses of google.com.",
},
{
Params = "Hostname",
Help = "Looks up the IP addresses of the specified hostname.",
},
{
Params = "IP",
Help = "Looks up the canonical name of the specified IP.",
},
},
}, -- lookup
}, -- Subcommands }, -- Subcommands
}, -- net }, -- net
}, },

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@ -61,3 +61,45 @@ end
function HandleConsoleNetLookup(a_Split)
-- Get the name to look up:
local Addr = a_Split[3] or "google.com"
-- Create the callbacks "personalised" for the host:
local Callbacks =
{
OnNameResolved = function (a_Hostname, a_IP)
LOG(a_Hostname .. " resolves to " .. a_IP)
end,
OnError = function (a_Query, a_ErrorCode, a_ErrorMsg)
LOG("Failed to retrieve information for " .. a_Query .. ": " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")")
assert(a_Query == Addr)
end,
OnFinished = function (a_Query)
LOG("Resolving " .. a_Query .. " has finished.")
assert(a_Query == Addr)
end,
}
-- Queue both name and IP DNS queries;
-- we don't distinguish between an IP and a hostname in this command so we don't know which one to use:
local res = cNetwork:HostnameToIP(Addr, Callbacks)
if not(res) then
LOGWARNING("cNetwork:HostnameToIP call failed immediately")
return true
end
res = cNetwork:IPToHostname(Addr, Callbacks)
if not(res) then
LOGWARNING("cNetwork:IPToHostname call failed immediately")
return true
end
return true, "DNS query has been queued."
end

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@ -8,6 +8,7 @@ SET (SRCS
Bindings.cpp Bindings.cpp
DeprecatedBindings.cpp DeprecatedBindings.cpp
LuaChunkStay.cpp LuaChunkStay.cpp
LuaNameLookup.cpp
LuaState.cpp LuaState.cpp
LuaTCPLink.cpp LuaTCPLink.cpp
LuaWindow.cpp LuaWindow.cpp
@ -25,6 +26,7 @@ SET (HDRS
DeprecatedBindings.h DeprecatedBindings.h
LuaChunkStay.h LuaChunkStay.h
LuaFunctions.h LuaFunctions.h
LuaNameLookup.h
LuaState.h LuaState.h
LuaTCPLink.h LuaTCPLink.h
LuaWindow.h LuaWindow.h

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@ -0,0 +1,88 @@
// LuaNameLookup.cpp
// Implements the cLuaNameLookup class used as the cNetwork API callbacks for name and IP lookups from Lua
#include "Globals.h"
#include "LuaNameLookup.h"
cLuaNameLookup::cLuaNameLookup(const AString & a_Query, cPluginLua & a_Plugin, int a_CallbacksTableStackPos):
m_Plugin(a_Plugin),
m_Callbacks(a_Plugin.GetLuaState(), a_CallbacksTableStackPos),
m_Query(a_Query)
{
}
void cLuaNameLookup::OnNameResolved(const AString & a_Name, const AString & a_IP)
{
// Check if we're still valid:
if (!m_Callbacks.IsValid())
{
return;
}
// Call the callback:
cPluginLua::cOperation Op(m_Plugin);
if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnNameResolved"), a_Name, a_IP))
{
LOGINFO("cNetwork name lookup OnNameResolved callback failed in plugin %s looking up %s. %s resolves to %s.",
m_Plugin.GetName().c_str(), m_Query.c_str(), a_Name.c_str(), a_IP.c_str()
);
}
}
void cLuaNameLookup::OnError(int a_ErrorCode, const AString & a_ErrorMsg)
{
// Check if we're still valid:
if (!m_Callbacks.IsValid())
{
return;
}
// Call the callback:
cPluginLua::cOperation Op(m_Plugin);
if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnError"), m_Query, a_ErrorCode, a_ErrorMsg))
{
LOGINFO("cNetwork name lookup OnError callback failed in plugin %s looking up %s. The error is %d (%s)",
m_Plugin.GetName().c_str(), m_Query.c_str(), a_ErrorCode, a_ErrorMsg.c_str()
);
}
}
void cLuaNameLookup::OnFinished(void)
{
// Check if we're still valid:
if (!m_Callbacks.IsValid())
{
return;
}
// Call the callback:
cPluginLua::cOperation Op(m_Plugin);
if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnFinished"), m_Query))
{
LOGINFO("cNetwork name lookup OnFinished callback failed in plugin %s, looking up %s.",
m_Plugin.GetName().c_str(), m_Query.c_str()
);
}
}

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@ -0,0 +1,46 @@
// LuaNameLookup.h
// Declares the cLuaNameLookup class used as the cNetwork API callbacks for name and IP lookups from Lua
#pragma once
#include "../OSSupport/Network.h"
#include "PluginLua.h"
class cLuaNameLookup:
public cNetwork::cResolveNameCallbacks
{
public:
/** Creates a new instance of the lookup callbacks for the specified query,
attached to the specified lua plugin and wrapping the callbacks that are in a table at the specified stack pos. */
cLuaNameLookup(const AString & a_Query, cPluginLua & a_Plugin, int a_CallbacksTableStackPos);
protected:
/** The plugin for which the link is created. */
cPluginLua & m_Plugin;
/** The Lua table that holds the callbacks to be invoked. */
cLuaState::cRef m_Callbacks;
/** The query used to start the lookup (either hostname or IP). */
AString m_Query;
// cNetwork::cResolveNameCallbacks overrides:
virtual void OnNameResolved(const AString & a_Name, const AString & a_IP) override;
virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) override;
virtual void OnFinished(void) override;
};

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@ -10,7 +10,6 @@
#pragma once #pragma once
#include "../OSSupport/Network.h" #include "../OSSupport/Network.h"
#include "LuaState.h"
#include "PluginLua.h" #include "PluginLua.h"
@ -22,7 +21,7 @@ class cLuaTCPLink:
public cTCPLink::cCallbacks public cTCPLink::cCallbacks
{ {
public: public:
/** Creates a new instance of the link, attached to the specified lua state and wrapping the callbacks that are in a table at the specified stack pos. */ /** Creates a new instance of the link, attached to the specified plugin and wrapping the callbacks that are in a table at the specified stack pos. */
cLuaTCPLink(cPluginLua & a_Plugin, int a_CallbacksTableStackPos); cLuaTCPLink(cPluginLua & a_Plugin, int a_CallbacksTableStackPos);
/** Sends the data contained in the string to the remote peer. /** Sends the data contained in the string to the remote peer.

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@ -9,6 +9,7 @@
#include "tolua++/include/tolua++.h" #include "tolua++/include/tolua++.h"
#include "LuaState.h" #include "LuaState.h"
#include "LuaTCPLink.h" #include "LuaTCPLink.h"
#include "LuaNameLookup.h"
@ -71,6 +72,86 @@ static int tolua_cNetwork_Connect(lua_State * L)
static int tolua_cNetwork_HostnameToIP(lua_State * L)
{
// Function signature:
// cNetwork:HostnameToIP(Host, Callbacks) -> bool
cLuaState S(L);
if (
!S.CheckParamUserTable(1, "cNetwork") ||
!S.CheckParamString(2) ||
!S.CheckParamTable(3) ||
!S.CheckParamEnd(4)
)
{
return 0;
}
// Get the plugin instance:
cPluginLua * Plugin = GetLuaPlugin(L);
if (Plugin == nullptr)
{
// An error message has been already printed in GetLuaPlugin()
S.Push(false);
return 1;
}
// Read the params:
AString Host;
S.GetStackValue(2, Host);
// Try to look up:
bool res = cNetwork::HostnameToIP(Host, std::make_shared<cLuaNameLookup>(Host, *Plugin, 3));
S.Push(res);
return 1;
}
static int tolua_cNetwork_IPToHostname(lua_State * L)
{
// Function signature:
// cNetwork:IPToHostname(IP, Callbacks) -> bool
cLuaState S(L);
if (
!S.CheckParamUserTable(1, "cNetwork") ||
!S.CheckParamString(2) ||
!S.CheckParamTable(3) ||
!S.CheckParamEnd(4)
)
{
return 0;
}
// Get the plugin instance:
cPluginLua * Plugin = GetLuaPlugin(L);
if (Plugin == nullptr)
{
// An error message has been already printed in GetLuaPlugin()
S.Push(false);
return 1;
}
// Read the params:
AString Host;
S.GetStackValue(2, Host);
// Try to look up:
bool res = cNetwork::IPToHostName(Host, std::make_shared<cLuaNameLookup>(Host, *Plugin, 3));
S.Push(res);
return 1;
}
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
// cTCPLink bindings (routed through cLuaTCPLink): // cTCPLink bindings (routed through cLuaTCPLink):
@ -258,9 +339,9 @@ void ManualBindings::BindNetwork(lua_State * tolua_S)
// Fill in the functions (alpha-sorted): // Fill in the functions (alpha-sorted):
tolua_beginmodule(tolua_S, "cNetwork"); tolua_beginmodule(tolua_S, "cNetwork");
tolua_function(tolua_S, "Connect", tolua_cNetwork_Connect); tolua_function(tolua_S, "Connect", tolua_cNetwork_Connect);
/*
tolua_function(tolua_S, "HostnameToIP", tolua_cNetwork_HostnameToIP); tolua_function(tolua_S, "HostnameToIP", tolua_cNetwork_HostnameToIP);
tolua_function(tolua_S, "IPToHostname", tolua_cNetwork_IPToHostname); tolua_function(tolua_S, "IPToHostname", tolua_cNetwork_IPToHostname);
/*
tolua_function(tolua_S, "Listen", tolua_cNetwork_Listen); tolua_function(tolua_S, "Listen", tolua_cNetwork_Listen);
*/ */
tolua_endmodule(tolua_S); tolua_endmodule(tolua_S);