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Add BlockNewLeaves.h and rename Darkoac to Darkoak

This commit is contained in:
Howaner 2014-02-19 19:18:40 +01:00
parent a5a52fe160
commit 16f3809ded
5 changed files with 57 additions and 15 deletions

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@ -532,7 +532,7 @@ enum
E_META_SAPLING_BIRCH = 2,
E_META_SAPLING_JUNGLE = 3,
E_META_SAPLING_ACACIA = 4,
E_META_SAPLING_DARKOAC = 5,
E_META_SAPLING_DARK_OAK = 5,
// E_BLOCK_SILVERFISH_EGG metas:
E_META_SILVERFISH_EGG_STONE = 0,

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@ -0,0 +1,42 @@
#pragma once
#include "BlockHandler.h"
#include "BlockLeaves.h"
#include "../World.h"
class cBlockNewLeavesHandler :
public cBlockLeavesHandler
{
public:
cBlockNewLeavesHandler(BLOCKTYPE a_BlockType)
: cBlockLeavesHandler(a_BlockType)
{
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
MTRand rand;
// Only the first 2 bits contain the display information, the others are for growing
if (rand.randInt(5) == 0)
{
a_Pickups.push_back(cItem(E_BLOCK_SAPLING, 1, (a_BlockMeta & 3) + 4));
}
}
void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
cBlockHandler::OnDestroyed(a_ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ);
}
} ;

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@ -391,7 +391,7 @@ void GetAcaciaTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noi
void GetDarkoacTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
void GetDarkoakTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
{
// TODO
}

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@ -66,8 +66,8 @@ void GetBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Nois
/// Generates an image of a random acacia tree
void GetAcaciaTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
/// Generates an image of a random darkoac tree
void GetDarkoacTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
/// Generates an image of a random darkoak tree
void GetDarkoakTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
/// Generates an image of a random large birch tree
void GetTallBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks,sSetBlockVector & a_OtherBlocks);

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@ -1212,7 +1212,7 @@ void cWorld::GrowTreeFromSapling(int a_X, int a_Y, int a_Z, NIBBLETYPE a_Sapling
case E_META_SAPLING_CONIFER: GetConiferTreeImage(a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break;
case E_META_SAPLING_JUNGLE: GetJungleTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break;
case E_META_SAPLING_ACACIA: GetAcaciaTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break;
case E_META_SAPLING_DARKOAC: GetDarkoacTreeImage(a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break;
case E_META_SAPLING_DARK_OAK: GetDarkoakTreeImage(a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break;
}
Other.insert(Other.begin(), Logs.begin(), Logs.end());
Logs.clear();