Started implementing of the 1.8 protocol.
This commit is contained in:
parent
44c1d9c248
commit
157f1c6688
@ -14,6 +14,7 @@ SET (SRCS
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Protocol15x.cpp
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Protocol16x.cpp
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Protocol17x.cpp
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Protocol18x.cpp
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ProtocolRecognizer.cpp)
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SET (HDRS
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@ -27,6 +28,7 @@ SET (HDRS
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Protocol15x.h
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Protocol16x.h
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Protocol17x.h
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Protocol18x.h
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ProtocolRecognizer.h)
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if(NOT MSVC)
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@ -1,10 +1,12 @@
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// Protocol17x.cpp
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/*
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Implements the 1.7.x protocol classes:
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- cProtocol172
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- release 1.7.2 protocol (#4)
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(others may be added later in the future for the 1.7 release series)
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- cProtocol176
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- release 1.7.6 protocol (#5)
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*/
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#include "Globals.h"
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@ -5,7 +5,8 @@
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Declares the 1.7.x protocol classes:
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- cProtocol172
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- release 1.7.2 protocol (#4)
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(others may be added later in the future for the 1.7 release series)
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- cProtocol176
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- release 1.7.6 protocol (#5)
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*/
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@ -199,6 +200,11 @@ protected:
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m_Out.WriteVarUTF8String(a_Value);
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}
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void WritePosition(const Vector3i a_Position)
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{
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WriteInt64(((Int64)a_Position.x & 0x3FFFFFF) << 38 | ((Int64)a_Position.y & 0xFFF) << 26 | ((Int64)a_Position.z & 0x3FFFFFF));
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}
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void WriteBuf(const char * a_Data, size_t a_Size)
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{
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m_Out.Write(a_Data, a_Size);
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@ -258,12 +264,12 @@ protected:
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bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType);
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// Packet handlers while in the Status state (m_State == 1):
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void HandlePacketStatusPing (cByteBuffer & a_ByteBuffer);
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void HandlePacketStatusPing(cByteBuffer & a_ByteBuffer);
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virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer);
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// Packet handlers while in the Login state (m_State == 2):
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void HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffer);
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void HandlePacketLoginStart (cByteBuffer & a_ByteBuffer);
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virtual void HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffer);
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virtual void HandlePacketLoginStart(cByteBuffer & a_ByteBuffer);
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// Packet handlers while in the Game state (m_State == 3):
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void HandlePacketAnimation (cByteBuffer & a_ByteBuffer);
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385
src/Protocol/Protocol18x.cpp
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385
src/Protocol/Protocol18x.cpp
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@ -0,0 +1,385 @@
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// Protocol18x.cpp
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/*
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Implements the 1.8.x protocol classes:
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- cProtocol180
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- release 1.8.0 protocol (#47)
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(others may be added later in the future for the 1.8 release series)
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*/
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#include "Globals.h"
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#include "Bindings/PluginManager.h"
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#include "json/json.h"
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#include "Protocol18x.h"
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#include "../ClientHandle.h"
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#include "../CompositeChat.h"
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#include "../Root.h"
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#include "../Server.h"
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#include "../World.h"
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#include "../Entities/Player.h"
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class cProtocol176;
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const int MAX_ENC_LEN = 512; // Maximum size of the encrypted message; should be 128, but who knows...
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////////////////////////////////////////////////////////////////////////////////
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// cProtocol180:
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cProtocol180::cProtocol180(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State) :
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super(a_Client, a_ServerAddress, a_ServerPort, a_State)
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{
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}
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void cProtocol180::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
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{
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ASSERT(m_State == 3); // In game mode?
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cPacketizer Pkt(*this, 0x23); // Block Change packet
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Pkt.WritePosition(Vector3i(a_BlockX, a_BlockY, a_BlockZ));
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UInt32 Block = ((UInt32)a_BlockType << 4) | ((UInt32)a_BlockMeta & 15);
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Pkt.WriteVarInt(Block);
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}
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void cProtocol180::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes)
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{
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ASSERT(m_State == 3); // In game mode?
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cPacketizer Pkt(*this, 0x22); // Multi Block Change packet
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Pkt.WriteInt(a_ChunkX);
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Pkt.WriteInt(a_ChunkZ);
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Pkt.WriteVarInt((UInt32)a_Changes.size());
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for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr)
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{
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short Coords = itr->y | (itr->z << 8) | (itr->x << 12);
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Pkt.WriteShort(Coords);
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UInt32 Block = ((UInt32)itr->BlockType << 4) | ((UInt32)itr->BlockMeta & 15);
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Pkt.WriteVarInt(Block);
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} // for itr - a_Changes[]
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}
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void cProtocol180::SendChat(const AString & a_Message)
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{
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ASSERT(m_State == 3); // In game mode?
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cPacketizer Pkt(*this, 0x02); // Chat Message packet
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Pkt.WriteString(Printf("{\"text\":\"%s\"}", EscapeString(a_Message).c_str()));
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Pkt.WriteChar(0);
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}
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void cProtocol180::SendChat(const cCompositeChat & a_Message)
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{
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ASSERT(m_State == 3); // In game mode?
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// Compose the complete Json string to send:
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Json::Value msg;
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cWorld * World = m_Client->GetPlayer()->GetWorld();
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msg["text"] = cClientHandle::FormatMessageType((World == NULL) ? false : World->ShouldUseChatPrefixes(), a_Message.GetMessageType(), a_Message.GetAdditionalMessageTypeData()); // The client crashes without this field being present
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const cCompositeChat::cParts & Parts = a_Message.GetParts();
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for (cCompositeChat::cParts::const_iterator itr = Parts.begin(), end = Parts.end(); itr != end; ++itr)
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{
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Json::Value Part;
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switch ((*itr)->m_PartType)
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{
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case cCompositeChat::ptText:
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{
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Part["text"] = (*itr)->m_Text;
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AddChatPartStyle(Part, (*itr)->m_Style);
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break;
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}
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case cCompositeChat::ptClientTranslated:
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{
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const cCompositeChat::cClientTranslatedPart & p = (const cCompositeChat::cClientTranslatedPart &)**itr;
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Part["translate"] = p.m_Text;
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Json::Value With;
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for (AStringVector::const_iterator itrW = p.m_Parameters.begin(), endW = p.m_Parameters.end(); itrW != endW; ++itr)
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{
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With.append(*itrW);
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}
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if (!p.m_Parameters.empty())
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{
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Part["with"] = With;
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}
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AddChatPartStyle(Part, p.m_Style);
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break;
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}
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case cCompositeChat::ptUrl:
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{
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const cCompositeChat::cUrlPart & p = (const cCompositeChat::cUrlPart &)**itr;
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Part["text"] = p.m_Text;
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Json::Value Url;
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Url["action"] = "open_url";
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Url["value"] = p.m_Url;
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Part["clickEvent"] = Url;
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AddChatPartStyle(Part, p.m_Style);
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break;
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}
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case cCompositeChat::ptSuggestCommand:
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case cCompositeChat::ptRunCommand:
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{
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const cCompositeChat::cCommandPart & p = (const cCompositeChat::cCommandPart &)**itr;
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Part["text"] = p.m_Text;
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Json::Value Cmd;
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Cmd["action"] = (p.m_PartType == cCompositeChat::ptRunCommand) ? "run_command" : "suggest_command";
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Cmd["value"] = p.m_Command;
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Part["clickEvent"] = Cmd;
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AddChatPartStyle(Part, p.m_Style);
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break;
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}
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case cCompositeChat::ptShowAchievement:
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{
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const cCompositeChat::cShowAchievementPart & p = (const cCompositeChat::cShowAchievementPart &)**itr;
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Part["translate"] = "chat.type.achievement";
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Json::Value Ach;
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Ach["action"] = "show_achievement";
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Ach["value"] = p.m_Text;
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Json::Value AchColourAndName;
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AchColourAndName["color"] = "green";
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AchColourAndName["translate"] = p.m_Text;
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AchColourAndName["hoverEvent"] = Ach;
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Json::Value Extra;
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Extra.append(AchColourAndName);
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Json::Value Name;
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Name["text"] = p.m_PlayerName;
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Json::Value With;
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With.append(Name);
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With.append(Extra);
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Part["with"] = With;
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AddChatPartStyle(Part, p.m_Style);
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break;
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}
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}
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msg["extra"].append(Part);
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} // for itr - Parts[]
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// Send the message to the client:
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cPacketizer Pkt(*this, 0x02);
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Pkt.WriteString(msg.toStyledString());
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Pkt.WriteChar(0);
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}
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void cProtocol180::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
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{
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ASSERT(m_State == 3); // In game mode?
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cPacketizer Pkt(*this, 0x04); // Entity Equipment packet
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Pkt.WriteVarInt((UInt32)a_Entity.GetUniqueID());
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Pkt.WriteShort(a_SlotNum);
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Pkt.WriteItem(a_Item);
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}
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void cProtocol180::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
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{
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// Send the Join Game packet:
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{
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cServer * Server = cRoot::Get()->GetServer();
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cPacketizer Pkt(*this, 0x01); // Join Game packet
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Pkt.WriteInt(a_Player.GetUniqueID());
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Pkt.WriteByte((Byte)a_Player.GetEffectiveGameMode() | (Server->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4
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Pkt.WriteChar((char)a_World.GetDimension());
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Pkt.WriteByte(2); // TODO: Difficulty (set to Normal)
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Pkt.WriteByte(std::min(Server->GetMaxPlayers(), 60));
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Pkt.WriteString("default"); // Level type - wtf?
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Pkt.WriteBool(false); // Reduced Debug Info - wtf?
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}
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m_LastSentDimension = a_World.GetDimension();
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// Send the spawn position:
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{
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cPacketizer Pkt(*this, 0x05); // Spawn Position packet
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Vector3i Position(a_World.GetSpawnX(), a_World.GetSpawnY(), a_World.GetSpawnZ());
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Pkt.WritePosition(Position);
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}
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// Send player abilities:
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SendPlayerAbilities();
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}
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void cProtocol180::HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer)
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{
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cServer * Server = cRoot::Get()->GetServer();
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AString ServerDescription = Server->GetDescription();
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int NumPlayers = Server->GetNumPlayers();
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int MaxPlayers = Server->GetMaxPlayers();
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AString Favicon = Server->GetFaviconData();
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cRoot::Get()->GetPluginManager()->CallHookServerPing(*m_Client, ServerDescription, NumPlayers, MaxPlayers, Favicon);
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// Version:
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Json::Value Version;
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Version["name"] = "1.8";
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Version["protocol"] = 47;
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// Players:
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Json::Value Players;
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Players["online"] = NumPlayers;
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Players["max"] = MaxPlayers;
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// TODO: Add "sample"
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// Description:
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Json::Value Description;
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Description["text"] = ServerDescription.c_str();
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// Create the response:
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Json::Value ResponseValue;
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ResponseValue["version"] = Version;
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ResponseValue["players"] = Players;
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ResponseValue["description"] = Description;
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if (!Favicon.empty())
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{
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ResponseValue["favicon"] = Printf("data:image/png;base64,%s", Favicon.c_str());
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}
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Json::StyledWriter Writer;
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AString Response = Writer.write(ResponseValue);
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cPacketizer Pkt(*this, 0x00); // Response packet
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Pkt.WriteString(Response);
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}
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void cProtocol180::HandlePacketLoginStart(cByteBuffer & a_ByteBuffer)
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{
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AString Username;
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if (!a_ByteBuffer.ReadVarUTF8String(Username))
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{
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m_Client->Kick("Bad username");
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return;
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}
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if (!m_Client->HandleHandshake(Username))
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{
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// The client is not welcome here, they have been sent a Kick packet already
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return;
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}
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cServer * Server = cRoot::Get()->GetServer();
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// If auth is required, then send the encryption request:
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if (Server->ShouldAuthenticate())
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{
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cPacketizer Pkt(*this, 0x01);
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Pkt.WriteString(Server->GetServerID());
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const AString & PubKeyDer = Server->GetPublicKeyDER();
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Pkt.WriteVarInt((short)PubKeyDer.size());
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Pkt.WriteBuf(PubKeyDer.data(), PubKeyDer.size());
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Pkt.WriteVarInt(4);
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Pkt.WriteInt((int)(intptr_t)this); // Using 'this' as the cryptographic nonce, so that we don't have to generate one each time :)
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m_Client->SetUsername(Username);
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return;
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}
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m_Client->HandleLogin(4, Username);
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}
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void cProtocol180::HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffer)
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{
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UInt32 EncKeyLength, EncNonceLength;
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a_ByteBuffer.ReadVarInt(EncKeyLength);
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AString EncKey;
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if (!a_ByteBuffer.ReadString(EncKey, EncKeyLength))
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{
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return;
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}
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a_ByteBuffer.ReadVarInt(EncNonceLength);
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AString EncNonce;
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if (!a_ByteBuffer.ReadString(EncNonce, EncNonceLength))
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{
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return;
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}
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if ((EncKeyLength > MAX_ENC_LEN) || (EncNonceLength > MAX_ENC_LEN))
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{
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LOGD("Too long encryption");
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m_Client->Kick("Hacked client");
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return;
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}
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// Decrypt EncNonce using privkey
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cRsaPrivateKey & rsaDecryptor = cRoot::Get()->GetServer()->GetPrivateKey();
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Int32 DecryptedNonce[MAX_ENC_LEN / sizeof(Int32)];
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int res = rsaDecryptor.Decrypt((const Byte *)EncNonce.data(), EncNonce.size(), (Byte *)DecryptedNonce, sizeof(DecryptedNonce));
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if (res != 4)
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{
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LOGD("Bad nonce length: got %d, exp %d", res, 4);
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m_Client->Kick("Hacked client");
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return;
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}
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if (ntohl(DecryptedNonce[0]) != (unsigned)(uintptr_t)this)
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{
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LOGD("Bad nonce value");
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m_Client->Kick("Hacked client");
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return;
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}
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// Decrypt the symmetric encryption key using privkey:
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Byte DecryptedKey[MAX_ENC_LEN];
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res = rsaDecryptor.Decrypt((const Byte *)EncKey.data(), EncKey.size(), DecryptedKey, sizeof(DecryptedKey));
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if (res != 16)
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{
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LOGD("Bad key length");
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m_Client->Kick("Hacked client");
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return;
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}
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StartEncryption(DecryptedKey);
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m_Client->HandleLogin(4, m_Client->GetUsername());
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}
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76
src/Protocol/Protocol18x.h
Normal file
76
src/Protocol/Protocol18x.h
Normal file
@ -0,0 +1,76 @@
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// Protocol18x.h
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/*
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Declares the 1.8.x protocol classes:
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- cProtocol180
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- release 1.8 protocol (#47)
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||||
(others may be added later in the future for the 1.8 release series)
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*/
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#pragma once
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#include "Protocol.h"
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#include "Protocol17x.h"
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#include "../ByteBuffer.h"
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable:4127)
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#pragma warning(disable:4244)
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#pragma warning(disable:4231)
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#pragma warning(disable:4189)
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#pragma warning(disable:4702)
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#endif
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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// fwd:
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namespace Json
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{
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class Value;
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}
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class cProtocol180 :
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public cProtocol176
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{
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typedef cProtocol176 super;
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public:
|
||||
|
||||
cProtocol180(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
|
||||
|
||||
virtual void SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
|
||||
virtual void SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
|
||||
virtual void SendChat(const AString & a_Message) override;
|
||||
virtual void SendChat(const cCompositeChat & a_Message) override;
|
||||
virtual void SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline) override {}
|
||||
virtual void SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
|
||||
virtual void SendLogin(const cPlayer & a_Player, const cWorld & a_World) override;
|
||||
|
||||
protected:
|
||||
|
||||
virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override;
|
||||
|
||||
// Packet handlers while in the Login state (m_State == 2):
|
||||
virtual void HandlePacketLoginStart(cByteBuffer & a_ByteBuffer) override;
|
||||
virtual void HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffer) override;
|
||||
} ;
|
||||
|
||||
|
||||
|
||||
|
@ -13,6 +13,7 @@
|
||||
#include "Protocol15x.h"
|
||||
#include "Protocol16x.h"
|
||||
#include "Protocol17x.h"
|
||||
#include "Protocol18x.h"
|
||||
#include "../ClientHandle.h"
|
||||
#include "../Root.h"
|
||||
#include "../Server.h"
|
||||
@ -51,7 +52,7 @@ AString cProtocolRecognizer::GetVersionTextFromInt(int a_ProtocolVersion)
|
||||
{
|
||||
case PROTO_VERSION_1_2_5: return "1.2.5";
|
||||
case PROTO_VERSION_1_3_2: return "1.3.2";
|
||||
case PROTO_VERSION_1_4_2: return "1.4.2";
|
||||
// case PROTO_VERSION_1_4_2: return "1.4.2";
|
||||
case PROTO_VERSION_1_4_4: return "1.4.4";
|
||||
case PROTO_VERSION_1_4_6: return "1.4.6";
|
||||
case PROTO_VERSION_1_5_0: return "1.5";
|
||||
@ -62,6 +63,7 @@ AString cProtocolRecognizer::GetVersionTextFromInt(int a_ProtocolVersion)
|
||||
case PROTO_VERSION_1_6_4: return "1.6.4";
|
||||
case PROTO_VERSION_1_7_2: return "1.7.2";
|
||||
case PROTO_VERSION_1_7_6: return "1.7.6";
|
||||
case PROTO_VERSION_1_8_0: return "1.8";
|
||||
}
|
||||
ASSERT(!"Unknown protocol version");
|
||||
return Printf("Unknown protocol (%d)", a_ProtocolVersion);
|
||||
@ -1016,6 +1018,27 @@ bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRema
|
||||
m_Protocol = new cProtocol176(m_Client, ServerAddress, (UInt16)ServerPort, NextState);
|
||||
return true;
|
||||
}
|
||||
case PROTO_VERSION_1_8_0:
|
||||
{
|
||||
AString ServerAddress;
|
||||
short ServerPort;
|
||||
UInt32 NextState;
|
||||
if (!m_Buffer.ReadVarUTF8String(ServerAddress))
|
||||
{
|
||||
break;
|
||||
}
|
||||
if (!m_Buffer.ReadBEShort(ServerPort))
|
||||
{
|
||||
break;
|
||||
}
|
||||
if (!m_Buffer.ReadVarInt(NextState))
|
||||
{
|
||||
break;
|
||||
}
|
||||
m_Buffer.CommitRead();
|
||||
m_Protocol = new cProtocol180(m_Client, ServerAddress, (UInt16)ServerPort, NextState);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
LOGINFO("Client \"%s\" uses an unsupported protocol (lengthed, version %u)",
|
||||
m_Client->GetIPString().c_str(), ProtocolVersion
|
||||
|
@ -51,6 +51,7 @@ public:
|
||||
// These will be kept "under" the next / latest, because the next and latest are only needed for previous protocols
|
||||
PROTO_VERSION_1_7_2 = 4,
|
||||
PROTO_VERSION_1_7_6 = 5,
|
||||
PROTO_VERSION_1_8_0 = 47,
|
||||
} ;
|
||||
|
||||
cProtocolRecognizer(cClientHandle * a_Client);
|
||||
|
Loading…
Reference in New Issue
Block a user