Fixed spacing and doxycomments.
This commit is contained in:
parent
00d7317746
commit
11948b1d4b
@ -19,8 +19,8 @@ return
|
|||||||
Returns = [[
|
Returns = [[
|
||||||
If the function returns false or no value, other plugins' callbacks are called and finally MCServer
|
If the function returns false or no value, other plugins' callbacks are called and finally MCServer
|
||||||
creates the pickup for the item and tosses it, using {{cPlayer}}:TossHeldItem, {{cPlayer}}:TossEquippedItem,
|
creates the pickup for the item and tosses it, using {{cPlayer}}:TossHeldItem, {{cPlayer}}:TossEquippedItem,
|
||||||
or {{cPlayer}}:TossPickup. If the function returns true, no other callbacks are called for this event
|
or {{cPlayer}}:TossPickup. If the function returns true, no other callbacks are called for this event
|
||||||
and MCServer doesn't toss the item.
|
and MCServer doesn't toss the item.
|
||||||
]],
|
]],
|
||||||
}, -- HOOK_PLAYER_TOSSING_ITEM
|
}, -- HOOK_PLAYER_TOSSING_ITEM
|
||||||
}
|
}
|
||||||
|
@ -1389,8 +1389,8 @@ void cPlayer::TossHeldItem(char a_Amount)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
double vX = 0, vY = 0, vZ = 0;
|
double vX = 0, vY = 0, vZ = 0;
|
||||||
EulerToVector(-GetYaw(), GetPitch(), vZ, vX, vY);
|
EulerToVector(-GetYaw(), GetPitch(), vZ, vX, vY);
|
||||||
vY = -vY * 2 + 1.f;
|
vY = -vY * 2 + 1.f;
|
||||||
m_World->SpawnItemPickups(Drops, GetPosX(), GetEyeHeight(), GetPosZ(), vX * 3, vY * 3, vZ * 3, true); // 'true' because created by player
|
m_World->SpawnItemPickups(Drops, GetPosX(), GetEyeHeight(), GetPosZ(), vX * 3, vY * 3, vZ * 3, true); // 'true' because created by player
|
||||||
}
|
}
|
||||||
@ -1402,7 +1402,7 @@ void cPlayer::TossHeldItem(char a_Amount)
|
|||||||
void cPlayer::TossPickup(const cItem & a_Item)
|
void cPlayer::TossPickup(const cItem & a_Item)
|
||||||
{
|
{
|
||||||
cItems Drops;
|
cItems Drops;
|
||||||
Drops.push_back(a_Item);
|
Drops.push_back(a_Item);
|
||||||
|
|
||||||
double vX = 0, vY = 0, vZ = 0;
|
double vX = 0, vY = 0, vZ = 0;
|
||||||
EulerToVector(-GetYaw(), GetPitch(), vZ, vX, vY);
|
EulerToVector(-GetYaw(), GetPitch(), vZ, vX, vY);
|
||||||
|
@ -214,13 +214,13 @@ public:
|
|||||||
/// Returns the full color code to use for this player, based on their primary group or set in m_Color
|
/// Returns the full color code to use for this player, based on their primary group or set in m_Color
|
||||||
AString GetColor(void) const;
|
AString GetColor(void) const;
|
||||||
|
|
||||||
// tosses the item in the selected hotbar slot
|
/** tosses the item in the selected hotbar slot */
|
||||||
void TossEquippedItem(char a_Amount = 1);
|
void TossEquippedItem(char a_Amount = 1);
|
||||||
|
|
||||||
// tosses the item held in hand (when in UI windows)
|
/** tosses the item held in hand (when in UI windows) */
|
||||||
void TossHeldItem(char a_Amount = 1);
|
void TossHeldItem(char a_Amount = 1);
|
||||||
|
|
||||||
// tosses a pickup newly created from a_Item
|
/** tosses a pickup newly created from a_Item */
|
||||||
void TossPickup(const cItem & a_Item);
|
void TossPickup(const cItem & a_Item);
|
||||||
|
|
||||||
/// Heals the player by the specified amount of HPs (positive only); sends health update
|
/// Heals the player by the specified amount of HPs (positive only); sends health update
|
||||||
|
@ -171,7 +171,6 @@ void cWindow::Clicked(
|
|||||||
)
|
)
|
||||||
{
|
{
|
||||||
cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager();
|
cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager();
|
||||||
|
|
||||||
if (a_WindowID != m_WindowID)
|
if (a_WindowID != m_WindowID)
|
||||||
{
|
{
|
||||||
LOGWARNING("%s: Wrong window ID (exp %d, got %d) received from \"%s\"; ignoring click.", __FUNCTION__, m_WindowID, a_WindowID, a_Player.GetName().c_str());
|
LOGWARNING("%s: Wrong window ID (exp %d, got %d) received from \"%s\"; ignoring click.", __FUNCTION__, m_WindowID, a_WindowID, a_Player.GetName().c_str());
|
||||||
@ -182,16 +181,15 @@ void cWindow::Clicked(
|
|||||||
{
|
{
|
||||||
case caRightClickOutside:
|
case caRightClickOutside:
|
||||||
{
|
{
|
||||||
if (PlgMgr->CallHookPlayerTossingItem(a_Player))
|
if (PlgMgr->CallHookPlayerTossingItem(a_Player))
|
||||||
{
|
{
|
||||||
// A plugin doesn't agree with the tossing. The plugin itself is responsible for handling the consequences (possible inventory mismatch)
|
// A plugin doesn't agree with the tossing. The plugin itself is responsible for handling the consequences (possible inventory mismatch)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
if (a_Player.IsGameModeCreative())
|
||||||
if (a_Player.IsGameModeCreative())
|
{
|
||||||
{
|
a_Player.TossPickup(a_ClickedItem);
|
||||||
a_Player.TossPickup(a_ClickedItem);
|
}
|
||||||
}
|
|
||||||
|
|
||||||
// Toss one of the dragged items:
|
// Toss one of the dragged items:
|
||||||
a_Player.TossHeldItem();
|
a_Player.TossHeldItem();
|
||||||
@ -205,10 +203,10 @@ void cWindow::Clicked(
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (a_Player.IsGameModeCreative())
|
if (a_Player.IsGameModeCreative())
|
||||||
{
|
{
|
||||||
a_Player.TossPickup(a_ClickedItem);
|
a_Player.TossPickup(a_ClickedItem);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Toss all dragged items:
|
// Toss all dragged items:
|
||||||
a_Player.TossHeldItem(a_Player.GetDraggingItem().m_ItemCount);
|
a_Player.TossHeldItem(a_Player.GetDraggingItem().m_ItemCount);
|
||||||
@ -288,7 +286,7 @@ bool cWindow::ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse)
|
|||||||
if (a_Player.IsDraggingItem())
|
if (a_Player.IsDraggingItem())
|
||||||
{
|
{
|
||||||
LOGD("Player holds item! Dropping it...");
|
LOGD("Player holds item! Dropping it...");
|
||||||
a_Player.TossHeldItem(a_Player.GetDraggingItem().m_ItemCount);
|
a_Player.TossHeldItem(a_Player.GetDraggingItem().m_ItemCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
cClientHandle * ClientHandle = a_Player.GetClientHandle();
|
cClientHandle * ClientHandle = a_Player.GetClientHandle();
|
||||||
|
Loading…
Reference in New Issue
Block a user