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Moved the win resources into a separate subfolder.

This will allow us to use them in CMake builds.
This commit is contained in:
madmaxoft 2014-01-12 17:57:29 +01:00
parent 2ca06cc213
commit 118b7a121b
10 changed files with 7 additions and 29 deletions

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject <VisualStudioProject
ProjectType="Visual C++" ProjectType="Visual C++"
Version="9.00" Version="9,00"
Name="MCServer" Name="MCServer"
ProjectGUID="{32012054-0C96-4C43-AB27-174FF8E72D66}" ProjectGUID="{32012054-0C96-4C43-AB27-174FF8E72D66}"
RootNamespace="MCServer" RootNamespace="MCServer"
@ -413,15 +413,15 @@
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}" UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
> >
<File <File
RelativePath=".\icon.ico" RelativePath="..\src\Resources\icon.ico"
> >
</File> </File>
<File <File
RelativePath=".\MCServer.rc" RelativePath="..\src\Resources\MCServer.rc"
> >
</File> </File>
<File <File
RelativePath=".\resource_MCServer.h" RelativePath="..\src\Resources\resource_MCServer.h"
> >
</File> </File>
<File <File

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@ -1,17 +0,0 @@
// Generated by ResEdit 1.5.11
// Copyright (C) 2006-2012
// http://www.resedit.net
#include <windows.h>
#include <commctrl.h>
#include <richedit.h>
#include "resource_MCServer.h"
//
// Icon resources
//
LANGUAGE 9, SUBLANG_DEFAULT
IDI_ICON1 ICON "icon.ico"

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@ -218,13 +218,13 @@
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<Image Include="icon.ico" /> <Image Include="..\src\Resources\icon.ico" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ResourceCompile Include="MCServer.rc" /> <ResourceCompile Include="..\src\Resources\MCServer.rc" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="resource_MCServer.h" /> <ClInclude Include="..\src\Resources\resource_MCServer.h" />
<ClInclude Include="..\src\Authenticator.h" /> <ClInclude Include="..\src\Authenticator.h" />
<ClInclude Include="..\src\BlockArea.h" /> <ClInclude Include="..\src\BlockArea.h" />
<ClInclude Include="..\src\BlockID.h" /> <ClInclude Include="..\src\BlockID.h" />

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#ifndef IDC_STATIC
#define IDC_STATIC (-1)
#endif
#define IDI_ICON1 101

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