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Removed unused code

This commit is contained in:
Tiger Wang 2014-08-29 13:44:01 +01:00
parent fca5a01145
commit 114b14faad
3 changed files with 1 additions and 3 deletions

View File

@ -55,7 +55,6 @@ void cItemFrame::KilledBy(TakeDamageInfo & a_TDI)
{
if (m_Item.IsEmpty())
{
SetHealth(0);
super::KilledBy(a_TDI);
Destroy();
return;

View File

@ -75,7 +75,7 @@ public:
int FoodLevel;
double Saturation;
FoodInfo(int a_FoodLevel, double a_Saturation, int a_PoisonChance = 0) :
FoodInfo(int a_FoodLevel, double a_Saturation) :
FoodLevel(a_FoodLevel),
Saturation(a_Saturation)
{

View File

@ -615,7 +615,6 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile)
{
m_Writer.BeginCompound("");
AddBasicEntity(a_Projectile, a_Projectile->GetMCAClassName());
Vector3d Pos = a_Projectile->GetPosition();
m_Writer.AddByte("inGround", a_Projectile->IsInGround() ? 1 : 0);
switch (a_Projectile->GetProjectileKind())