Fixes #2041
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@ -2154,10 +2154,10 @@ bool cSlotAreaArmor::CanPlaceArmorInSlot(int a_SlotNum, const cItem & a_Item)
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{
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switch (a_SlotNum)
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{
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case 0: return ItemCategory::IsHelmet (a_Item.m_ItemType);
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case 0: return (ItemCategory::IsHelmet(a_Item.m_ItemType) || (a_Item.m_ItemType == E_BLOCK_PUMPKIN));
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case 1: return ItemCategory::IsChestPlate(a_Item.m_ItemType);
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case 2: return ItemCategory::IsLeggings (a_Item.m_ItemType);
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case 3: return ItemCategory::IsBoots (a_Item.m_ItemType);
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case 2: return ItemCategory::IsLeggings(a_Item.m_ItemType);
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case 3: return ItemCategory::IsBoots(a_Item.m_ItemType);
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}
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return false;
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}
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