Better fix for the 32-bit float reading.
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@ -173,13 +173,14 @@ public:
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{
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ASSERT(m_Tags[a_Tag].m_Type == TAG_Float);
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// Cause a compile-time error if sizeof(int) != sizeof(float)
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char Check1[sizeof(int) - sizeof(float) + 1]; // sizeof(int) >= sizeof(float)
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char Check2[sizeof(float) - sizeof(int) + 1]; // sizeof(float) >= sizeof(int)
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// Cause a compile-time error if sizeof(float) != 4
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// If your platform produces a compiler error here, you'll need to add code that manually decodes 32-bit floats
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char Check1[5 - sizeof(float)]; // sizeof(float) <= 4
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char Check2[sizeof(float) - 3]; // sizeof(float) >= 4
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UNUSED(Check1);
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UNUSED(Check2);
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int i = GetBEInt(m_Data + m_Tags[a_Tag].m_DataStart);
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Int32 i = GetBEInt(m_Data + m_Tags[a_Tag].m_DataStart);
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float f;
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memcpy(&f, &i, sizeof(f));
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return f;
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