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@ -906,7 +906,7 @@ void cPlayer::KilledBy(TakeDamageInfo & a_TDI)
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}
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GetWorld()->BroadcastChatDeath(Printf("%s %s", GetName().c_str(), DamageText.c_str()));
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}
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else if (a_TDI.Attacker == NULL) // && !m_World->ShouldBroadcastDeathMessages() by fallthrough
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else if (a_TDI.Attacker == NULL) // && !m_World->ShouldBroadcastDeathMessages() by fallthrough
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{
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// no-op
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}
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