finished #143 I believe
This commit is contained in:
parent
5e3614ce87
commit
04dff4882a
@ -46,6 +46,7 @@ function Initialize(Plugin)
|
||||
PluginManager:BindCommand("/arr", "debuggers", HandleArrowCmd, "- Creates an arrow going away from the player");
|
||||
PluginManager:BindCommand("/fb", "debuggers", HandleFireballCmd, "- Creates a ghast fireball as if shot by the player");
|
||||
PluginManager:BindCommand("/xpa", "debuggers", HandleAddExperience, "- Adds 200 experience to the player");
|
||||
PluginManager:BindCommand("/xpr", "debuggers", HandleRemoveXp, "- Remove all xp");
|
||||
|
||||
-- Enable the following line for BlockArea / Generator interface testing:
|
||||
-- PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATED);
|
||||
@ -852,3 +853,13 @@ function HandleAddExperience(a_Split, a_Player)
|
||||
|
||||
return true;
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
function HandleRemoveXp(a_Split, a_Player)
|
||||
a_Player:SetExperience(0);
|
||||
|
||||
return true;
|
||||
end
|
||||
|
@ -1,6 +1,6 @@
|
||||
/*
|
||||
** Lua binding: AllToLua
|
||||
** Generated automatically by tolua++-1.0.92 on 11/15/13 10:14:19.
|
||||
** Generated automatically by tolua++-1.0.92 on 11/16/13 02:20:34.
|
||||
*/
|
||||
|
||||
#ifndef __cplusplus
|
||||
|
@ -1,6 +1,6 @@
|
||||
/*
|
||||
** Lua binding: AllToLua
|
||||
** Generated automatically by tolua++-1.0.92 on 11/15/13 10:14:20.
|
||||
** Generated automatically by tolua++-1.0.92 on 11/16/13 02:20:35.
|
||||
*/
|
||||
|
||||
/* Exported function */
|
||||
|
@ -261,6 +261,9 @@ void cClientHandle::Authenticate(void)
|
||||
// Send health
|
||||
m_Player->SendHealth();
|
||||
|
||||
// Send experience
|
||||
m_Player->SendExperience();
|
||||
|
||||
// Send gamemode (1.6.1 movementSpeed):
|
||||
SendGameMode(m_Player->GetGameMode());
|
||||
|
||||
@ -1873,9 +1876,9 @@ void cClientHandle::SendRespawn(void)
|
||||
|
||||
|
||||
|
||||
void cClientHandle::SendSetExperience(void)
|
||||
void cClientHandle::SendExperience(void)
|
||||
{
|
||||
m_Protocol->SendSetExperience();
|
||||
m_Protocol->SendExperience();
|
||||
}
|
||||
|
||||
|
||||
|
@ -120,7 +120,7 @@ public:
|
||||
void SendPlayerPosition (void);
|
||||
void SendPlayerSpawn (const cPlayer & a_Player);
|
||||
void SendRespawn (void);
|
||||
void SendSetExperience (void);
|
||||
void SendExperience (void);
|
||||
void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8
|
||||
void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data);
|
||||
void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock);
|
||||
|
@ -339,7 +339,7 @@ bool cPlayer::SetExperience(short int a_XpTotal)
|
||||
m_XpTotal = a_XpTotal;
|
||||
|
||||
//send details to client
|
||||
m_ClientHandle->SendSetExperience();
|
||||
SendExperience();
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -363,7 +363,7 @@ short cPlayer::AddExperience(short a_Xp_delta)
|
||||
m_XpTotal += a_Xp_delta;
|
||||
|
||||
//send details to client
|
||||
m_ClientHandle->SendSetExperience();
|
||||
SendExperience();
|
||||
|
||||
return m_XpTotal;
|
||||
}
|
||||
@ -615,6 +615,18 @@ void cPlayer::SendHealth(void)
|
||||
|
||||
|
||||
|
||||
void cPlayer::SendExperience(void)
|
||||
{
|
||||
if (m_ClientHandle != NULL)
|
||||
{
|
||||
m_ClientHandle->SendExperience();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cPlayer::ClearInventoryPaintSlots(void)
|
||||
{
|
||||
// Clear the list of slots that are being inventory-painted. Used by cWindow only
|
||||
@ -1419,12 +1431,13 @@ bool cPlayer::LoadFromDisk()
|
||||
SetRoll ((float)JSON_PlayerRotation[(unsigned int)2].asDouble());
|
||||
}
|
||||
|
||||
m_Health = root.get("health", 0).asInt();
|
||||
m_Health = root.get("health", 0).asInt();
|
||||
m_AirLevel = root.get("air", MAX_AIR_LEVEL).asInt();
|
||||
m_FoodLevel = root.get("food", MAX_FOOD_LEVEL).asInt();
|
||||
m_FoodSaturationLevel = root.get("foodSaturation", MAX_FOOD_LEVEL).asDouble();
|
||||
m_FoodTickTimer = root.get("foodTickTimer", 0).asInt();
|
||||
m_FoodExhaustionLevel = root.get("foodExhaustion", 0).asDouble();
|
||||
m_XpTotal = root.get("experience", 0).asInt();
|
||||
|
||||
//SetExperience(root.get("experience", 0).asInt());
|
||||
|
||||
|
@ -270,6 +270,8 @@ public:
|
||||
|
||||
void SendHealth(void);
|
||||
|
||||
void SendExperience(void);
|
||||
|
||||
// In UI windows, the item that the player is dragging:
|
||||
bool IsDraggingItem(void) const { return !m_DraggingItem.IsEmpty(); }
|
||||
cItem & GetDraggingItem(void) {return m_DraggingItem; }
|
||||
|
@ -85,7 +85,7 @@ public:
|
||||
virtual void SendPlayerPosition (void) = 0;
|
||||
virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0;
|
||||
virtual void SendRespawn (void) = 0;
|
||||
virtual void SendSetExperience (void) = 0;
|
||||
virtual void SendExperience (void) = 0;
|
||||
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8
|
||||
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0;
|
||||
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0;
|
||||
|
@ -691,7 +691,7 @@ void cProtocol125::SendRespawn(void)
|
||||
|
||||
|
||||
|
||||
void cProtocol125::SendSetExperience(void)
|
||||
void cProtocol125::SendExperience(void)
|
||||
{
|
||||
cCSLock Lock(m_CSPacket);
|
||||
WriteByte (PACKET_EXPERIENCE);
|
||||
|
@ -62,7 +62,7 @@ public:
|
||||
virtual void SendPlayerPosition (void) override;
|
||||
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
|
||||
virtual void SendRespawn (void) override;
|
||||
virtual void SendSetExperience (void) override;
|
||||
virtual void SendExperience (void) override;
|
||||
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
|
||||
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
|
||||
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
|
||||
|
@ -597,7 +597,7 @@ void cProtocol172::SendRespawn(void)
|
||||
|
||||
|
||||
|
||||
void cProtocol172::SendSetExperience (void)
|
||||
void cProtocol172::SendExperience (void)
|
||||
{
|
||||
cPacketizer Pkt(*this, 0x1F); //Experience Packet
|
||||
Pkt.WriteFloat(m_Client->GetPlayer()->XpGetPercentage());
|
||||
|
@ -72,7 +72,7 @@ public:
|
||||
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
|
||||
virtual void SendRespawn (void) override;
|
||||
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
|
||||
virtual void SendSetExperience (void) override;
|
||||
virtual void SendExperience (void) override;
|
||||
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
|
||||
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
|
||||
virtual void SendSpawnMob (const cMonster & a_Mob) override;
|
||||
|
@ -466,10 +466,10 @@ void cProtocolRecognizer::SendRespawn(void)
|
||||
|
||||
|
||||
|
||||
void cProtocolRecognizer::SendSetExperience(void)
|
||||
void cProtocolRecognizer::SendExperience(void)
|
||||
{
|
||||
ASSERT(m_Protocol != NULL);
|
||||
m_Protocol->SendSetExperience();
|
||||
m_Protocol->SendExperience();
|
||||
}
|
||||
|
||||
|
||||
|
@ -97,7 +97,7 @@ public:
|
||||
virtual void SendPlayerPosition (void) override;
|
||||
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
|
||||
virtual void SendRespawn (void) override;
|
||||
virtual void SendSetExperience (void) override;
|
||||
virtual void SendExperience (void) override;
|
||||
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override;
|
||||
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
|
||||
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
|
||||
|
Loading…
Reference in New Issue
Block a user