Renamed GetDirectionVec into VectorFromMetaData to improve code readability.
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@ -32,7 +32,7 @@ void cBlockPistonHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorld
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{
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NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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const Vector3i pushDir = GetDirectionVec(OldMeta);
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const Vector3i pushDir = VectorFromMetaData(OldMeta);
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int newX = a_BlockX + pushDir.x;
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int newY = a_BlockY + pushDir.y;
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int newZ = a_BlockZ + pushDir.z;
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@ -73,7 +73,7 @@ bool cBlockPistonHandler::GetPlacementBlockTypeMeta(
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Vector3i cBlockPistonHandler::GetDirectionVec(int a_PistonMeta)
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Vector3i cBlockPistonHandler::VectorFromMetaData(int a_PistonMeta)
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{
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switch (a_PistonMeta & 0x07)
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{
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@ -214,7 +214,7 @@ void cBlockPistonHandler::ExtendPiston(int a_BlockX, int a_BlockY, int a_BlockZ,
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return;
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}
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Vector3i pushDir = GetDirectionVec(pistonMeta);
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Vector3i pushDir = VectorFromMetaData(pistonMeta);
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std::unordered_set<Vector3i, VectorHasher<int>> blocksPushed;
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if (!CanPushBlock(a_BlockX + pushDir.x, a_BlockY + pushDir.y, a_BlockZ + pushDir.z,
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@ -253,7 +253,7 @@ void cBlockPistonHandler::RetractPiston(int a_BlockX, int a_BlockY, int a_BlockZ
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return;
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}
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Vector3i pushDir = GetDirectionVec(pistonMeta);
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Vector3i pushDir = VectorFromMetaData(pistonMeta);
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// Check the extension:
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if (a_World->GetBlock(a_BlockX + pushDir.x, a_BlockY + pushDir.y, a_BlockZ + pushDir.z) != E_BLOCK_PISTON_EXTENSION)
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@ -312,7 +312,7 @@ void cBlockPistonHeadHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInter
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{
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NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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Vector3i pushDir = cBlockPistonHandler::GetDirectionVec(OldMeta);
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Vector3i pushDir = cBlockPistonHandler::VectorFromMetaData(OldMeta);
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int newX = a_BlockX - pushDir.x;
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int newY = a_BlockY - pushDir.y;
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int newZ = a_BlockZ - pushDir.z;
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@ -84,7 +84,7 @@ public:
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/** This method converts the magic piston metadata into a direction vector.
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This vector has a length of 1 and points into the direction, in which the piston will extend.
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*/
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static Vector3i GetDirectionVec(int a_PistonMeta);
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static Vector3i VectorFromMetaData(int a_PistonMeta);
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static void ExtendPiston(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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static void RetractPiston(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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