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Added override specifiers to overridden functions.

Needed for clang-11 compatibility.
This commit is contained in:
Mattes D 2021-04-12 10:12:03 +02:00 committed by Tiger Wang
parent 04cb4996e2
commit 0137e71f6b
6 changed files with 7 additions and 7 deletions

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@ -166,7 +166,7 @@ void cCommandBlockEntity::Execute()
public: public:
CommandBlockOutCb(cCommandBlockEntity * a_CmdBlock) : m_CmdBlock(a_CmdBlock) {} CommandBlockOutCb(cCommandBlockEntity * a_CmdBlock) : m_CmdBlock(a_CmdBlock) {}
virtual void Out(const AString & a_Text) virtual void Out(const AString & a_Text) override
{ {
// Overwrite field // Overwrite field
m_CmdBlock->SetLastOutput(cClientHandle::FormatChatPrefix(m_CmdBlock->GetWorld()->ShouldUseChatPrefixes(), "SUCCESS", cChatColor::Green, cChatColor::White) + a_Text); m_CmdBlock->SetLastOutput(cClientHandle::FormatChatPrefix(m_CmdBlock->GetWorld()->ShouldUseChatPrefixes(), "SUCCESS", cChatColor::Green, cChatColor::White) + a_Text);

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@ -582,7 +582,7 @@ public:
} }
virtual void GetInts(int a_MinX, int a_MinZ, typename Super::Values & a_Values) virtual void GetInts(int a_MinX, int a_MinZ, typename Super::Values & a_Values) override
{ {
// Generate the underlying biome groups: // Generate the underlying biome groups:
int lowerValues[m_UnderlyingSizeX * m_UnderlyingSizeZ]; int lowerValues[m_UnderlyingSizeX * m_UnderlyingSizeZ];

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@ -256,7 +256,7 @@ public:
int a_ProbLevelCorridor, int a_ProbLevelCrossing, int a_ProbLevelStaircase int a_ProbLevelCorridor, int a_ProbLevelCrossing, int a_ProbLevelStaircase
); );
~cMineShaftSystem(); virtual ~cMineShaftSystem() override;
/** Creates new cMineShaft descendant connected at the specified point, heading the specified direction, /** Creates new cMineShaft descendant connected at the specified point, heading the specified direction,
if it fits, appends it to the list and calls its AppendBranches() if it fits, appends it to the list and calls its AppendBranches()
@ -271,7 +271,7 @@ public:
bool CanAppend(const cCuboid & a_BoundingBox); bool CanAppend(const cCuboid & a_BoundingBox);
// cGridStructGen::cStructure overrides: // cGridStructGen::cStructure overrides:
virtual void DrawIntoChunk(cChunkDesc & a_Chunk); virtual void DrawIntoChunk(cChunkDesc & a_Chunk) override;
} ; } ;

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@ -847,7 +847,7 @@ public:
} }
virtual void GetInts(int a_MinX, int a_MinZ, size_t a_SizeX, size_t a_SizeZ, int *a_Values) virtual void GetInts(int a_MinX, int a_MinZ, size_t a_SizeX, size_t a_SizeZ, int * a_Values) override
{ {
// Generate the underlying biome groups: // Generate the underlying biome groups:
size_t lowerSizeX = a_SizeX + 2; size_t lowerSizeX = a_SizeX + 2;

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@ -21,7 +21,7 @@ public:
{ {
} }
virtual void OnUpdate(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item) virtual void OnUpdate(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item) override
{ {
cMap * Map = a_World->GetMapManager().GetMapData(static_cast<unsigned>(a_Item.m_ItemDamage)); cMap * Map = a_World->GetMapManager().GetMapData(static_cast<unsigned>(a_Item.m_ItemDamage));

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@ -35,7 +35,7 @@ public:
} ; } ;
cDelayedFluidSimulatorChunkData(int a_TickDelay); cDelayedFluidSimulatorChunkData(int a_TickDelay);
virtual ~cDelayedFluidSimulatorChunkData(); virtual ~cDelayedFluidSimulatorChunkData() override;
/** Slots, one for each delay tick, each containing the blocks to simulate */ /** Slots, one for each delay tick, each containing the blocks to simulate */
cSlot * m_Slots; cSlot * m_Slots;