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Got rid of dangerous GetEntity(), not using DoWithEntity()

git-svn-id: http://mc-server.googlecode.com/svn/trunk@278 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
faketruth 2012-02-16 17:20:28 +00:00
parent 415d4eaa68
commit 008addf5d7
6 changed files with 31 additions and 55 deletions

View File

@ -11,7 +11,7 @@ local function ShowUsersTable()
Content = Content .. "<table>"
if( NumUsers > 0 ) then
Content = Content .. "<tr><td></td><td>User</td><td>Groups</td></tr>"
Content = Content .. "<tr><th></th><th>User</th><th>Groups</th></tr>"
for i=0, NumUsers-1 do
local UserName = UsersIni:GetKeyName( i )
@ -45,7 +45,7 @@ local function ShowGroupsTable()
Content = Content .. "<table>"
if( NumGroups > 0 ) then
Content = Content .. "<tr><td></td><td>Name</td><td>Permissions</td><td>Color</td></tr>"
Content = Content .. "<tr><th></th><th>Name</th><th>Permissions</th><th>Color</th></tr>"
for i=0, NumGroups-1 do
local GroupName = GroupsIni:GetKeyName( i )

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@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on 02/15/12 23:43:42.
** Generated automatically by tolua++-1.0.92 on 02/16/12 18:16:16.
*/
#ifndef __cplusplus
@ -9587,40 +9587,6 @@ static int tolua_AllToLua_cWorld_GetPlayer00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetEntity of class cWorld */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetEntity00
static int tolua_AllToLua_cWorld_GetEntity00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
int a_UniqueID = ((int) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEntity'", NULL);
#endif
{
cEntity* tolua_ret = (cEntity*) self->GetEntity(a_UniqueID);
tolua_pushusertype(tolua_S,(void*)tolua_ret,"cEntity");
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetEntity'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: SetBlock of class cWorld */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SetBlock00
static int tolua_AllToLua_cWorld_SetBlock00(lua_State* tolua_S)
@ -17594,7 +17560,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"GetHeight",tolua_AllToLua_cWorld_GetHeight00);
tolua_function(tolua_S,"GetNumPlayers",tolua_AllToLua_cWorld_GetNumPlayers00);
tolua_function(tolua_S,"GetPlayer",tolua_AllToLua_cWorld_GetPlayer00);
tolua_function(tolua_S,"GetEntity",tolua_AllToLua_cWorld_GetEntity00);
tolua_function(tolua_S,"SetBlock",tolua_AllToLua_cWorld_SetBlock00);
tolua_function(tolua_S,"FastSetBlock",tolua_AllToLua_cWorld_FastSetBlock00);
tolua_function(tolua_S,"GetBlock",tolua_AllToLua_cWorld_GetBlock00);

View File

@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on 02/15/12 23:43:42.
** Generated automatically by tolua++-1.0.92 on 02/16/12 18:16:17.
*/
/* Exported function */

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@ -1532,13 +1532,27 @@ void cClientHandle::HandleUseEntity(cPacket_UseEntity * a_Packet)
{
return;
}
cWorld * World = m_Player->GetWorld();
cEntity * Entity = World->GetEntity(a_Packet->m_TargetID);
if ((Entity != NULL) && Entity->IsA("cPawn"))
class cDamageEntity : public cEntityCallback
{
cPawn * Pawn = (cPawn *)Entity;
Pawn->TakeDamage(1, m_Player);
}
virtual bool Item(cEntity * a_Entity) override
{
if( a_Entity->IsA("cPawn") )
{
reinterpret_cast< cPawn* >( a_Entity )->TakeDamage(Damage, Instigator );
}
return true;
}
public:
int Damage;
cEntity * Instigator;
} Callback;
Callback.Damage = 1; // TODO: Find proper damage from current item equipped
Callback.Instigator = m_Player;
cWorld * World = m_Player->GetWorld();
World->DoWithEntity( a_Packet->m_TargetID, Callback );
}

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@ -1168,18 +1168,17 @@ void cWorld::SendPlayerList(cPlayer * a_DestPlayer)
// TODO: This interface is dangerous!
cEntity * cWorld::GetEntity( int a_UniqueID )
bool cWorld::DoWithEntity( int a_UniqueID, cEntityCallback & a_Callback )
{
cCSLock Lock(m_CSEntities);
for (cEntityList::iterator itr = m_AllEntities.begin(); itr != m_AllEntities.end(); ++itr )
{
if( (*itr)->GetUniqueID() == a_UniqueID )
{
return *itr;
return a_Callback.Item(*itr);
}
}
return NULL;
} // for itr - m_AllEntities[]
return false;
}

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@ -34,6 +34,7 @@ class cWorldGenerator; // The generator that actually generates the chunks for
class cChunkGenerator; // The thread responsible for generating chunks
typedef std::list< cPlayer * > cPlayerList;
typedef cItemCallback<cPlayer> cPlayerListCallback;
typedef cItemCallback<cEntity> cEntityCallback;
@ -102,12 +103,9 @@ public:
void AddEntity( cEntity* a_Entity );
void RemoveEntityFromChunk( cEntity * a_Entity);
// TODO: This interface is dangerous!
cEntityList & GetEntities(void) {return m_AllEntities; }
// TODO: This interface is dangerous!
cEntity * GetEntity( int a_UniqueID ); //tolua_export
// TODO: Export to Lua
bool DoWithEntity( int a_UniqueID, cEntityCallback & a_Callback );
void SetBlock( int a_X, int a_Y, int a_Z, char a_BlockType, char a_BlockMeta ); //tolua_export
void FastSetBlock( int a_X, int a_Y, int a_Z, char a_BlockType, char a_BlockMeta ); //tolua_export