Merge pull request #2680 from cuberite/vhE
Converted some height validations to use cChunkDef::IsValidHeight()
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commit
002019e9ad
@ -77,7 +77,7 @@ public:
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BLOCKTYPE DestBlock;
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NIBBLETYPE DestMeta;
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if ((a_RelY + OfsY < 0) || (a_RelY + OfsY >= cChunkDef::Height - 1))
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if (!cChunkDef::IsValidHeight(a_RelY + OfsY))
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{
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// Y Coord out of range
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continue;
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@ -1132,7 +1132,7 @@ void cChunk::GrowCactus(int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks)
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bool cChunk::UnboundedRelGetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const
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{
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if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
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if (!cChunkDef::IsValidHeight(a_RelY))
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{
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LOGWARNING("%s: requesting a block with a_RelY out of range: %d", __FUNCTION__, a_RelY);
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return false;
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@ -1153,7 +1153,7 @@ bool cChunk::UnboundedRelGetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE
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bool cChunk::UnboundedRelGetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType) const
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{
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if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
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if (!cChunkDef::IsValidHeight(a_RelY))
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{
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LOGWARNING("%s: requesting a block with a_RelY out of range: %d", __FUNCTION__, a_RelY);
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return false;
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@ -1174,7 +1174,7 @@ bool cChunk::UnboundedRelGetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKT
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bool cChunk::UnboundedRelGetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockMeta) const
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{
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if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
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if (!cChunkDef::IsValidHeight(a_RelY))
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{
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LOGWARNING("%s: requesting a block with a_RelY out of range: %d", __FUNCTION__, a_RelY);
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return false;
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@ -1195,7 +1195,7 @@ bool cChunk::UnboundedRelGetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLE
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bool cChunk::UnboundedRelGetBlockBlockLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockBlockLight) const
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{
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if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
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if (!cChunkDef::IsValidHeight(a_RelY))
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{
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LOGWARNING("%s: requesting a block with a_RelY out of range: %d", __FUNCTION__, a_RelY);
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return false;
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@ -1216,7 +1216,7 @@ bool cChunk::UnboundedRelGetBlockBlockLight(int a_RelX, int a_RelY, int a_RelZ,
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bool cChunk::UnboundedRelGetBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockSkyLight) const
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{
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if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
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if (!cChunkDef::IsValidHeight(a_RelY))
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{
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LOGWARNING("%s: requesting a block with a_RelY out of range: %d", __FUNCTION__, a_RelY);
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return false;
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@ -1237,7 +1237,7 @@ bool cChunk::UnboundedRelGetBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ, NI
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bool cChunk::UnboundedRelGetBlockLights(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockLight, NIBBLETYPE & a_SkyLight) const
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{
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if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
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if (!cChunkDef::IsValidHeight(a_RelY))
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{
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LOGWARNING("%s: requesting a block with a_RelY out of range: %d", __FUNCTION__, a_RelY);
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return false;
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@ -1259,7 +1259,7 @@ bool cChunk::UnboundedRelGetBlockLights(int a_RelX, int a_RelY, int a_RelZ, NIBB
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bool cChunk::UnboundedRelSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
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{
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if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
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if (!cChunkDef::IsValidHeight(a_RelY))
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{
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LOGWARNING("UnboundedRelSetBlock(): requesting a block with a_RelY out of range: %d", a_RelY);
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return false;
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@ -1280,7 +1280,7 @@ bool cChunk::UnboundedRelSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE
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bool cChunk::UnboundedRelFastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
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{
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if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
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if (!cChunkDef::IsValidHeight(a_RelY))
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{
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LOGWARNING("UnboundedRelFastSetBlock(): requesting a block with a_RelY out of range: %d", a_RelY);
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return false;
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@ -1301,7 +1301,7 @@ bool cChunk::UnboundedRelFastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKT
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void cChunk::UnboundedQueueTickBlock(int a_RelX, int a_RelY, int a_RelZ)
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{
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if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height))
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if (!cChunkDef::IsValidHeight(a_RelY))
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{
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// Outside of chunkmap
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return;
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@ -1859,7 +1859,7 @@ bool cChunkMap::ForEachEntityInBox(const cBoundingBox & a_Box, cEntityCallback &
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void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, cVector3iArray & a_BlocksAffected)
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{
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// Don't explode if outside of Y range (prevents the following test running into unallocated memory):
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if ((a_BlockY < 0) || (a_BlockY > cChunkDef::Height - 1))
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if (!cChunkDef::IsValidHeight(static_cast<int>(a_BlockY)))
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{
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return;
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}
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