2013-07-29 11:13:03 +00:00
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#pragma once
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#include "BlockHandler.h"
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class cBlockPistonHandler :
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public cBlockHandler
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{
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public:
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cBlockPistonHandler(BLOCKTYPE a_BlockType);
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2014-01-31 23:17:41 +00:00
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virtual void OnDestroyed(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override;
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2013-07-29 11:13:03 +00:00
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virtual bool GetPlacementBlockTypeMeta(
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2014-01-31 23:17:41 +00:00
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cChunkInterface * a_ChunkInterface, cPlayer * a_Player,
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2013-07-29 11:13:03 +00:00
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int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
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int a_CursorX, int a_CursorY, int a_CursorZ,
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BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
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) override;
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} ;
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2013-08-09 14:20:12 +00:00
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class cBlockPistonHeadHandler :
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public cBlockHandler
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{
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typedef cBlockHandler super;
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public:
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cBlockPistonHeadHandler(void);
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virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override;
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2013-12-07 18:03:56 +00:00
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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{
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// No pickups
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// Also with 1.7, the item forms of these tecnical blocks have been removed, so giving someone this will crash their client...
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}
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2013-08-09 14:20:12 +00:00
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} ;
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