37 lines
1.5 KiB
Lua
37 lines
1.5 KiB
Lua
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return
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{
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HOOK_POST_CRAFTING =
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{
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CalledWhen = "After the built-in recipes are checked and a recipe was found.",
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DefaultFnName = "OnPostCrafting", -- also used as pagename
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Desc = [[
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This hook is called when a {{cPlayer|player}} changes contents of their
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{{cCraftingGrid|crafting grid}}, after the recipe has been established by MCServer. Plugins may use
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this to modify the resulting recipe or provide an alternate recipe.</p>
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<p>
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If a plugin implements custom recipes, it should do so using the {{OnPreCrafting|HOOK_PRE_CRAFTING}}
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hook, because that will save the server from going through the built-in recipes. The
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HOOK_POST_CRAFTING hook is intended as a notification, with a chance to tweak the result.</p>
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<p>
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Note that this hook is not called if a built-in recipe is not found;
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{{OnCraftingNoRecipe|HOOK_CRAFTING_NO_RECIPE}} is called instead in such a case.
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]],
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Params =
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{
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{ Name = "Player", Type = "{{cPlayer}}", Notes = "The player who has changed their crafting grid contents" },
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{ Name = "Grid", Type = "{{cCraftingGrid}}", Notes = "The new crafting grid contents" },
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{ Name = "Recipe", Type = "{{cCraftingRecipe}}", Notes = "The recipe that MCServer has decided to use (can be tweaked by plugins)" },
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},
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Returns = [[
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If the function returns false or no value, other plugins' callbacks are called. If the function
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returns true, no other callbacks are called for this event. In either case, MCServer uses the value
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of Recipe as the recipe to be presented to the player.
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]],
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}, -- HOOK_POST_CRAFTING
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}
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