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cuberite-2a/src/Blocks/BlockCake.h

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#pragma once
#include "BlockHandler.h"
class cBlockCakeHandler :
public cBlockHandler
{
public:
cBlockCakeHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType)
{
}
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virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
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{
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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if (!a_Player->Feed(2, 0.4))
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{
return false;
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}
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if (Meta >= 5)
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{
a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
}
else
{
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta + 1);
}
return true;
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}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Give nothing
}
virtual bool IsUseable(void) override
{
return true;
}
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virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
{
UNUSED(a_Meta);
return 14;
}
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} ;