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cuberite-2a/source/cCreativeInventory.h

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#pragma once
#include "cInventory.h"
class cCreativeInventory //tolua_export
: public cInventory
{ //tolua_export
public:
cCreativeInventory(cPlayer* a_Owner);
~cCreativeInventory();
virtual void Clicked( cPacket* a_ClickPacket );
}; //tolua_export