2014-01-25 19:14:14 +00:00
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#pragma once
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2014-01-26 14:20:39 +00:00
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#include "../ForEachChunkProvider.h"
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2014-02-01 14:01:13 +00:00
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2014-01-26 14:20:39 +00:00
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2014-03-01 01:46:50 +00:00
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2014-09-17 17:40:10 +00:00
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class cChunkMap;
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2014-09-26 17:13:19 +00:00
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class cWorldInterface;
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class cPlayer;
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2014-03-01 01:46:50 +00:00
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class cChunkInterface:
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public cForEachChunkProvider
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2014-01-25 19:14:14 +00:00
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{
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public:
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2014-01-26 14:20:39 +00:00
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cChunkInterface(cChunkMap * a_ChunkMap) : m_ChunkMap(a_ChunkMap) {}
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2017-11-20 11:13:11 +00:00
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BLOCKTYPE GetBlock(Vector3i a_Pos);
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NIBBLETYPE GetBlockMeta(Vector3i a_Pos);
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2014-01-25 19:14:14 +00:00
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2017-11-20 11:13:11 +00:00
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bool GetBlockTypeMeta(Vector3i a_Pos, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta);
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2016-02-05 21:45:45 +00:00
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2014-01-25 19:14:14 +00:00
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/** Sets the block at the specified coords to the specified value.
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2019-10-16 08:06:34 +00:00
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Full processing, incl. updating neighbors, is performed. */
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void SetBlock(Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
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/** OBSOLETE, use the Vector3i-based overload instead.
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Sets the block at the specified coords to the specified value.
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Full processing, incl. updating neighbors, is performed. */
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void SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
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{
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return SetBlock({a_BlockX, a_BlockY, a_BlockZ}, a_BlockType, a_BlockMeta);
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}
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2016-02-05 21:45:45 +00:00
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2016-04-06 13:16:16 +00:00
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void SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData, bool a_ShouldMarkDirty = true, bool a_ShouldInformClient = true);
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2016-02-05 21:45:45 +00:00
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2014-01-25 19:14:14 +00:00
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/** Sets the block at the specified coords to the specified value.
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The replacement doesn't trigger block updates.
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The replaced blocks aren't checked for block entities (block entity is leaked if it exists at this block)
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*/
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2014-09-17 17:40:10 +00:00
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void FastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
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2016-02-05 21:45:45 +00:00
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2014-09-17 17:40:10 +00:00
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void FastSetBlock(const Vector3i & a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
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2014-01-26 14:20:39 +00:00
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2015-12-01 22:12:44 +00:00
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/** Use block entity on coordinate.
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returns true if the use was successful, return false to use the block as a "normal" block */
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bool UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
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2016-02-05 21:45:45 +00:00
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2014-09-17 17:40:10 +00:00
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virtual bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback) override;
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2016-02-05 21:45:45 +00:00
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2014-09-17 17:40:10 +00:00
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virtual bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes) override;
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2016-02-05 21:45:45 +00:00
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2019-10-16 08:06:34 +00:00
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bool DigBlock(cWorldInterface & a_WorldInterface, Vector3i a_BlockPos);
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/** Digs the block and spawns the relevant pickups, as if a_Digger used a_Tool to dig the block. */
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void DropBlockAsPickups(Vector3i a_BlockPos, const cEntity * a_Digger = nullptr, const cItem * a_Tool = nullptr);
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2016-02-05 21:45:45 +00:00
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2014-01-26 14:20:39 +00:00
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private:
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cChunkMap * m_ChunkMap;
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2014-01-25 19:14:14 +00:00
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};
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2014-03-01 01:46:50 +00:00
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