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cuberite-2a/src/BrewingRecipes.cpp

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2015-09-24 08:48:33 +00:00
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "BrewingRecipes.h"
#include "Item.h"
#include <fstream>
#define BREWING_RECIPE_FILE "brewing.txt"
typedef std::vector<std::unique_ptr<cBrewingRecipes::cRecipe>> RecipeList;
struct cBrewingRecipes::sBrewingRecipeState
{
RecipeList Recipes;
};
cBrewingRecipes::cBrewingRecipes()
: m_pState(new sBrewingRecipeState)
{
ReloadRecipes();
}
cBrewingRecipes::~cBrewingRecipes()
{
ClearRecipes();
}
void cBrewingRecipes::ReloadRecipes(void)
{
ClearRecipes();
LOGD("Loading brewing recipes...");
std::ifstream f(BREWING_RECIPE_FILE, std::ios::in);
if (!f.good())
{
LOG("Could not open the brewing recipes file \"%s\". No brewing recipes are available.", BREWING_RECIPE_FILE);
return;
}
unsigned int LineNum = 0;
AString ParsingLine;
while (std::getline(f, ParsingLine))
{
LineNum++;
// Remove comments from the line:
size_t FirstCommentSymbol = ParsingLine.find('#');
if (FirstCommentSymbol != AString::npos)
{
ParsingLine.erase(ParsingLine.begin() += static_cast<long>(FirstCommentSymbol), ParsingLine.end());
}
if (ParsingLine.empty())
{
continue;
}
AddRecipeFromLine(ParsingLine, LineNum);
} // while (getline(ParsingLine))
LOG("Loaded " SIZE_T_FMT " brewing recipes", m_pState->Recipes.size());
}
void cBrewingRecipes::AddRecipeFromLine(const AString & a_Line, unsigned int a_LineNum)
{
AString Line(a_Line);
Line.erase(std::remove_if(Line.begin(), Line.end(), isspace), Line.end());
short InputDamage;
short OutputDamage;
std::unique_ptr<cItem> InputItem = cpp14::make_unique<cItem>();
std::unique_ptr<cItem> IngredientItem = cpp14::make_unique<cItem>();
std::unique_ptr<cItem> OutputItem = cpp14::make_unique<cItem>();
const AStringVector & InputAndIngredient = StringSplit(Line, "+");
if (InputAndIngredient.size() != 2)
{
LOGWARNING("brewing.txt: line %d: A line with '+' was expected", a_LineNum);
LOGINFO("Offending line: \"%s\"", a_Line.c_str());
return;
}
const AStringVector & IngredientAndOutput = StringSplit(InputAndIngredient[1].c_str(), "=");
if (IngredientAndOutput.size() != 2)
{
LOGWARNING("brewing.txt: line %d: A line with '=' was expected", a_LineNum);
LOGINFO("Offending line: \"%s\"", a_Line.c_str());
return;
}
if (!ParseItem(IngredientAndOutput[0], *IngredientItem))
{
LOGWARNING("brewing.txt: Parsing of the item didn't worked.");
LOGINFO("Offending line: \"%s\"", a_Line.c_str());
return;
}
if (!StringToInteger<short>(InputAndIngredient[0], InputDamage))
{
LOGWARNING("brewing.txt: line %d: Cannot parse the damage value for the input item\"%s\".", a_LineNum, InputAndIngredient[0].c_str());
LOGINFO("Offending line: \"%s\"", a_Line.c_str());
return;
}
if (!StringToInteger<short>(IngredientAndOutput[1], OutputDamage))
{
LOGWARNING("brewing.txt: line %d: Cannot parse the damage value for the output item\"%s\".", a_LineNum, IngredientAndOutput[1].c_str());
LOGINFO("Offending line: \"%s\"", a_Line.c_str());
return;
}
// The items has always the same type
InputItem->m_ItemType = E_ITEM_POTION;
InputItem->m_ItemDamage = InputDamage;
OutputItem->m_ItemType = E_ITEM_POTION;
OutputItem->m_ItemDamage = OutputDamage;
std::unique_ptr<cRecipe> Recipe = cpp14::make_unique<cRecipe>();
Recipe->Input = std::move(InputItem);
Recipe->Output = std::move(OutputItem);
Recipe->Ingredient = std::move(IngredientItem);
m_pState->Recipes.push_back(std::move(Recipe));
}
bool cBrewingRecipes::ParseItem(const AString & a_String, cItem & a_Item)
{
return StringToItem(a_String, a_Item);
}
void cBrewingRecipes::ClearRecipes(void)
{
m_pState->Recipes.clear();
}
const cBrewingRecipes::cRecipe * cBrewingRecipes::GetRecipeFrom(const cItem & a_Input, const cItem & a_Ingredient) const
{
for (auto & Recipe : m_pState->Recipes)
{
if ((Recipe->Input->IsEqual(a_Input)) && (Recipe->Ingredient->IsEqual(a_Ingredient)))
{
return Recipe.get();
}
}
// Check for gunpowder
if (a_Ingredient.m_ItemType == E_ITEM_GUNPOWDER)
{
if (a_Input.m_ItemDamage & 0x2000)
{
// Create new recipe and add it to list
std::unique_ptr<cItem> InputItem = cpp14::make_unique<cItem>();
std::unique_ptr<cItem> IngredientItem = cpp14::make_unique<cItem>();
std::unique_ptr<cItem> OutputItem = cpp14::make_unique<cItem>();
InputItem->m_ItemType = E_ITEM_POTION;
InputItem->m_ItemDamage = a_Input.m_ItemDamage;
OutputItem->m_ItemType = E_ITEM_POTION;
OutputItem->m_ItemDamage = a_Input.m_ItemDamage + 8192;
IngredientItem->m_ItemType = E_ITEM_GUNPOWDER;
std::unique_ptr<cRecipe> Recipe = cpp14::make_unique<cRecipe>();
Recipe->Input = std::move(InputItem);
Recipe->Output = std::move(OutputItem);
Recipe->Ingredient = std::move(IngredientItem);
m_pState->Recipes.push_back(std::move(Recipe));
return Recipe.get();
}
return nullptr;
}
// Check for splash potion
if (a_Input.m_ItemDamage & 0x4000)
{
const std::unique_ptr<cRecipe> * FoundRecipe = nullptr;
// Search for the drinkable potion, the ingredients are the same
short SplashItemDamage = a_Input.m_ItemDamage - 8192;
for (auto & Recipe : m_pState->Recipes)
{
if ((Recipe->Input->m_ItemDamage == SplashItemDamage) && (Recipe->Ingredient->IsEqual(a_Ingredient)))
{
FoundRecipe = &Recipe;
break;
}
}
if (FoundRecipe == nullptr)
{
return nullptr;
}
// Create new recipe and add it to list
std::unique_ptr<cItem> InputItem = cpp14::make_unique<cItem>();
std::unique_ptr<cItem> IngredientItem = cpp14::make_unique<cItem>();
std::unique_ptr<cItem> OutputItem = cpp14::make_unique<cItem>();
InputItem->m_ItemType = E_ITEM_POTION;
InputItem->m_ItemDamage = a_Input.m_ItemDamage;
OutputItem->m_ItemType = E_ITEM_POTION;
OutputItem->m_ItemDamage = (*FoundRecipe)->Output->m_ItemDamage + 8192;
IngredientItem->m_ItemType = (*FoundRecipe)->Ingredient->m_ItemType;
std::unique_ptr<cRecipe> Recipe = cpp14::make_unique<cRecipe>();
Recipe->Input = std::move(InputItem);
Recipe->Output = std::move(OutputItem);
Recipe->Ingredient = std::move(IngredientItem);
m_pState->Recipes.push_back(std::move(Recipe));
return Recipe.get();
}
return nullptr;
}
bool cBrewingRecipes::IsIngredient(const cItem & a_Ingredient) const
{
// Check for gunpowder
if (a_Ingredient.m_ItemType == E_ITEM_GUNPOWDER)
{
return true;
}
for (auto & Recipe : m_pState->Recipes)
{
if (Recipe->Ingredient->IsEqual(a_Ingredient))
{
return true;
}
}
return false;
}
bool cBrewingRecipes::IsBottle(const cItem & a_Item) const
{
return (a_Item.m_ItemType == E_ITEM_POTION);
}
bool cBrewingRecipes::IsFuel(const cItem & a_Item) const
{
return (a_Item.m_ItemType == E_ITEM_BLAZE_POWDER);
}