20 lines
254 B
C
20 lines
254 B
C
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#pragma once
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#include "Block.h"
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class cBlockFluidHandler : public cBlockHandler
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{
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public:
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cBlockFluidHandler(BLOCKTYPE a_BlockID)
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: cBlockHandler(a_BlockID)
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{
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}
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virtual bool IgnoreBuildCollision()
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{
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return true;
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}
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};
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