24 lines
584 B
C++
24 lines
584 B
C++
|
#include "cPacket_DestroyEntity.h"
|
||
|
#include "cEntity.h"
|
||
|
|
||
|
cPacket_DestroyEntity::cPacket_DestroyEntity(cEntity* a_Entity)
|
||
|
{
|
||
|
m_PacketID = E_DESTROY_ENT;
|
||
|
|
||
|
m_UniqueID = a_Entity->GetUniqueID();
|
||
|
}
|
||
|
|
||
|
bool cPacket_DestroyEntity::Send( cSocket & a_Socket )
|
||
|
{
|
||
|
unsigned int TotalSize = c_Size;
|
||
|
char* Message = new char[TotalSize];
|
||
|
|
||
|
unsigned int i = 0;
|
||
|
AppendByte ( (char)m_PacketID, Message, i );
|
||
|
AppendInteger( m_UniqueID, Message, i );
|
||
|
|
||
|
bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
|
||
|
delete [] Message;
|
||
|
return RetVal;
|
||
|
}
|