2012-06-14 09:06:06 -04:00
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#pragma once
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#include "cPacket.h"
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#include "cPacket_Login.h"
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class cPacket_Respawn : public cPacket
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{
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public:
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cPacket_Respawn()
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: m_Dimension( 0 )
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, m_Difficulty( 0 )
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, m_CreativeMode( 0 )
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, m_WorldHeight( 0 )
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, m_LevelType( cPacket_Login::LEVEL_TYPE_DEFAULT )
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{ m_PacketID = E_RESPAWN; }
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virtual cPacket* Clone() const { return new cPacket_Respawn( *this ); }
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virtual int Parse(const char * a_Data, int a_Size) override;
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virtual void Serialize(AString & a_Data) const override;
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int m_Dimension;
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char m_Difficulty;
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char m_CreativeMode;
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short m_WorldHeight;
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AString m_LevelType;
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};
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