2015-06-26 22:24:51 +00:00
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#pragma once
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#include "RedstoneHandler.h"
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2018-08-29 00:51:25 +00:00
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#include "../../BlockEntities/DropSpenserEntity.h"
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2015-06-26 22:24:51 +00:00
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2020-04-13 16:38:06 +00:00
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class cDropSpenserHandler:
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public cRedstoneHandler
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2015-06-26 22:24:51 +00:00
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{
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2020-04-13 16:38:06 +00:00
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using Super = cRedstoneHandler;
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2015-06-26 22:24:51 +00:00
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public:
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2016-06-04 12:16:35 +00:00
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inline static bool IsActivated(NIBBLETYPE a_Meta)
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{
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return (a_Meta & E_META_DROPSPENSER_ACTIVATED) != 0;
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}
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inline static NIBBLETYPE SetActivationState(NIBBLETYPE a_Meta, bool IsOn)
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{
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if (IsOn)
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{
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return a_Meta | E_META_DROPSPENSER_ACTIVATED; // set the bit
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}
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else
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{
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return a_Meta & ~E_META_DROPSPENSER_ACTIVATED; // clear the bit
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}
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}
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2017-09-07 08:25:34 +00:00
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virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override
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2015-06-26 22:24:51 +00:00
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{
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2017-07-15 02:09:55 +00:00
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UNUSED(a_World);
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2015-06-26 22:24:51 +00:00
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UNUSED(a_Position);
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UNUSED(a_BlockType);
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UNUSED(a_Meta);
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UNUSED(a_QueryPosition);
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UNUSED(a_QueryBlockType);
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return 0;
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}
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2017-09-07 08:25:34 +00:00
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virtual unsigned char GetPowerLevel(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
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2015-06-26 22:24:51 +00:00
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{
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2017-07-15 02:09:55 +00:00
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UNUSED(a_World);
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2015-06-26 22:24:51 +00:00
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UNUSED(a_Position);
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UNUSED(a_BlockType);
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UNUSED(a_Meta);
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return 0;
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}
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2017-09-07 08:25:34 +00:00
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virtual cVector3iArray Update(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override
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2015-06-26 22:24:51 +00:00
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{
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2015-12-24 15:57:45 +00:00
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// LOGD("Evaluating spencer the dropspenser (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
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2016-06-04 12:16:35 +00:00
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bool IsPoweredNow = (a_PoweringData.PowerLevel > 0);
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bool WasPoweredPreviously = IsActivated(a_Meta);
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if (IsPoweredNow && !WasPoweredPreviously)
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2015-06-26 22:24:51 +00:00
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{
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2017-09-11 21:20:49 +00:00
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a_World.DoWithDropSpenserAt(a_Position.x, a_Position.y, a_Position.z, [](cDropSpenserEntity & a_DropSpenser)
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2015-06-26 22:24:51 +00:00
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{
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2017-09-11 21:20:49 +00:00
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a_DropSpenser.Activate();
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2015-06-26 22:24:51 +00:00
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return false;
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}
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2017-09-11 21:20:49 +00:00
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);
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2015-06-26 22:24:51 +00:00
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}
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2016-06-04 12:16:35 +00:00
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// Update the internal dropspenser state if necessary
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if (IsPoweredNow != WasPoweredPreviously)
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{
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2017-07-15 02:09:55 +00:00
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a_World.SetBlockMeta(a_Position, SetActivationState(a_Meta, IsPoweredNow));
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2016-06-04 12:16:35 +00:00
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}
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2015-06-26 22:24:51 +00:00
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return {};
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}
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2017-09-07 08:25:34 +00:00
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virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
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2015-06-26 22:24:51 +00:00
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{
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2017-07-15 02:09:55 +00:00
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UNUSED(a_World);
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2015-06-26 22:24:51 +00:00
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UNUSED(a_BlockType);
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UNUSED(a_Meta);
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return GetAdjustedRelatives(a_Position, GetRelativeAdjacents());
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}
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};
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