31 lines
1.0 KiB
Lua
31 lines
1.0 KiB
Lua
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return
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{
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HOOK_SPAWNED_MONSTER =
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{
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CalledWhen = "After a monster is spawned in the world",
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DefaultFnName = "OnSpawnedMonster", -- also used as pagename
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Desc = [[
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This hook is called after the server spawns a {{cMonster|monster}}. This is an information-only
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callback, the monster is already spawned by the time it is called. After this hook is called, the
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{{OnSpawnedEntity|HOOK_SPAWNED_ENTITY}} is called for the monster entity.</p>
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<p>
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See also the {{OnSpawningMonster|HOOK_SPAWNING_MONSTER}} hook for a similar hook called before the
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monster is spawned.
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]],
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Params =
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{
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{ Name = "World", Type = "{{cWorld}}", Notes = "The world in which the monster has spawned" },
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{ Name = "Monster", Type = "{{cMonster}} descendant", Notes = "The monster that has spawned" },
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},
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Returns = [[
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If the function returns false or no value, the next plugin's callback is called. If the function
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returns true, no other callback is called for this event.
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]],
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}, -- HOOK_SPAWNED_MONSTER
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}
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