2013-07-29 07:13:03 -04:00
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// BiomeRenderer.h
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// Declares the cBiomeRenderer class representing the rendering engine
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#pragma once
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#include "BiomeCache.h"
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// fwd: Pixmap.h
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class cPixmap;
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class cBiomeRenderer
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{
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public:
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cBiomeRenderer(void);
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void SetSource(cBiomeSource * a_Source); // Takes ownership of the source
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/// Renders the biomes into the given pixmap. Returns true if some biome data was missing and can be retrieved later
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bool Render(cPixmap & a_Pixmap);
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/// Returns the RGB color value for the specified biome
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int GetBiomeColor(EMCSBiome a_Biome);
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void MoveViewBy(int a_OffsX, int a_OffsY);
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2014-01-10 05:55:43 -05:00
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void SetZoom(int a_NewZoom)
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{
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m_Zoom = a_NewZoom;
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}
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2013-07-29 07:13:03 -04:00
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protected:
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cBiomeCache m_Cache;
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int m_OriginX;
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int m_OriginY;
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int m_Zoom;
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} ;
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