127 lines
1.8 KiB
C++
127 lines
1.8 KiB
C++
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// StatSerializer.cpp
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#include "Globals.h"
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#include "StatSerializer.h"
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#include "../Statistics.h"
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#include <fstream>
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cStatSerializer::cStatSerializer(const AString& a_WorldName, const AString& a_PlayerName, cStatManager* a_Manager)
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: m_Manager(a_Manager)
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{
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AString StatsPath;
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Printf(StatsPath, "%s/stats", a_WorldName.c_str());
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m_Path = StatsPath + "/" + a_PlayerName + ".dat";
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/* Ensure that the directory exists. */
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cFile::CreateFolder(FILE_IO_PREFIX + StatsPath);
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}
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bool cStatSerializer::Load(void)
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{
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AString Data = cFile::ReadWholeFile(FILE_IO_PREFIX + m_Path);
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if (Data.empty())
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{
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return false;
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}
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Json::Value Root;
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Json::Reader Reader;
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if (Reader.parse(Data, Root, false))
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{
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return LoadStatFromJSON(Root);
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}
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return false;
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}
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bool cStatSerializer::Save(void)
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{
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Json::Value Root;
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SaveStatToJSON(Root);
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cFile File;
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if (!File.Open(FILE_IO_PREFIX + m_Path, cFile::fmWrite))
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{
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return false;
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}
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Json::StyledWriter Writer;
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AString JsonData = Writer.write(Root);
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File.Write(JsonData.data(), JsonData.size());
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File.Close();
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return true;
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}
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void cStatSerializer::SaveStatToJSON(Json::Value & a_Out)
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{
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for (unsigned int i = 0; i < (unsigned int)statCount; ++i)
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{
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StatValue Value = m_Manager->GetValue((eStatistic) i);
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if (Value != 0)
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{
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const AString & StatName = cStatInfo::GetName((eStatistic) i);
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a_Out[StatName] = Value;
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}
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}
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}
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bool cStatSerializer::LoadStatFromJSON(const Json::Value & a_In)
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{
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m_Manager->Reset();
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for (Json::ValueIterator it = a_In.begin() ; it != a_In.end() ; ++it)
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{
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AString StatName = it.key().asString();
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eStatistic StatType = cStatInfo::GetType(StatName);
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if (StatType == statInvalid)
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{
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LOGWARNING("Invalid statistic type %s", StatName.c_str());
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continue;
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}
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m_Manager->SetValue(StatType, (*it).asInt());
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}
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return true;
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}
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