2013-07-29 07:13:03 -04:00
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// ItemMinecart.h
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// Declares the various minecart ItemHandlers
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#pragma once
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// Not needed, we're being included only from ItemHandler.cpp which already has this file: #include "ItemHandler.h"
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#include "../Minecart.h"
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class cItemMinecartHandler :
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public cItemHandler
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{
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typedef cItemHandler super;
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public:
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cItemMinecartHandler(int a_ItemType) :
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super(a_ItemType)
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{
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}
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virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
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{
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if (a_Dir < 0)
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{
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return false;
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}
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// Check that there's rail in there:
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BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
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switch (Block)
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{
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case E_BLOCK_MINECART_TRACKS:
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case E_BLOCK_POWERED_RAIL:
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case E_BLOCK_DETECTOR_RAIL:
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{
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// These are allowed
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break;
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}
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default:
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{
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LOGD("Used minecart on an unsuitable block %d (%s)", Block, ItemTypeToString(Block).c_str());
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return false;
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}
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}
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double x = (double)a_BlockX + 0.5;
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double y = (double)a_BlockY + 0.5;
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double z = (double)a_BlockZ + 0.5;
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cMinecart * Minecart = NULL;
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switch (m_ItemType)
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{
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case E_ITEM_MINECART: Minecart = new cEmptyMinecart (x, y, z); break;
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case E_ITEM_CHEST_MINECART: Minecart = new cMinecartWithChest (x, y, z); break;
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case E_ITEM_FURNACE_MINECART: Minecart = new cMinecartWithFurnace(x, y, z); break;
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default:
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{
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ASSERT(!"Unhandled minecart item");
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return false;
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}
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} // switch (m_ItemType)
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Minecart->Initialize(a_World);
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return true;
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}
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} ;
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