64 lines
1.5 KiB
C
64 lines
1.5 KiB
C
|
#pragma once
|
||
|
|
||
|
#include "../../Chunk.h"
|
||
|
|
||
|
inline auto & DataForChunk(const cChunk & a_Chunk)
|
||
|
{
|
||
|
return *static_cast<cIncrementalRedstoneSimulatorChunkData *>(a_Chunk.GetRedstoneSimulatorData());
|
||
|
}
|
||
|
|
||
|
template <typename... ArrayTypes>
|
||
|
inline void UpdateAdjustedRelative(const cChunk & From, const cChunk & To, const Vector3i Position, const Vector3i Offset)
|
||
|
{
|
||
|
DataForChunk(To).WakeUp(cIncrementalRedstoneSimulatorChunkData::RebaseRelativePosition(From, To, Position + Offset));
|
||
|
|
||
|
for (const auto LinkedOffset : cSimulator::GetLinkedOffsets(Offset))
|
||
|
{
|
||
|
DataForChunk(To).WakeUp(cIncrementalRedstoneSimulatorChunkData::RebaseRelativePosition(From, To, Position + LinkedOffset));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
template <typename ArrayType>
|
||
|
inline void UpdateAdjustedRelatives(const cChunk & From, const cChunk & To, const Vector3i Position, const ArrayType & Relative)
|
||
|
{
|
||
|
for (const auto Offset : Relative)
|
||
|
{
|
||
|
UpdateAdjustedRelative(From, To, Position, Offset);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
template <typename ArrayType>
|
||
|
inline void InvokeForAdjustedRelatives(ForEachSourceCallback & Callback, const Vector3i Position, const ArrayType & Relative)
|
||
|
{
|
||
|
for (const auto Offset : Relative)
|
||
|
{
|
||
|
Callback(Position + Offset);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
inline constexpr Vector3i OffsetYP{ 0, 1, 0 };
|
||
|
|
||
|
inline constexpr Vector3i OffsetYM{ 0, -1, 0 };
|
||
|
|
||
|
inline constexpr std::array<Vector3i, 6> RelativeAdjacents
|
||
|
{
|
||
|
{
|
||
|
{ 1, 0, 0 },
|
||
|
{ -1, 0, 0 },
|
||
|
{ 0, 1, 0 },
|
||
|
{ 0, -1, 0 },
|
||
|
{ 0, 0, 1 },
|
||
|
{ 0, 0, -1 },
|
||
|
}
|
||
|
};
|
||
|
|
||
|
inline constexpr std::array<Vector3i, 4> RelativeLaterals
|
||
|
{
|
||
|
{
|
||
|
{ 1, 0, 0 },
|
||
|
{ -1, 0, 0 },
|
||
|
{ 0, 0, 1 },
|
||
|
{ 0, 0, -1 },
|
||
|
}
|
||
|
};
|