173 lines
8.8 KiB
Lua
173 lines
8.8 KiB
Lua
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-- Global variables
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PLUGIN = {} -- Reference to own plugin object
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BannedPlayersIni = {}
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WhiteListIni = {}
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BackCoords = {}
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Messages = {}
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LimitWorldsCuboid = {}
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SPAWNPROTECT = true
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PROTECTRADIUS = 20
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LOGTOFILE = false
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function Initialize(Plugin)
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PLUGIN = Plugin
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Plugin:SetName("Core")
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Plugin:SetVersion(13)
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PluginManager = cRoot:Get():GetPluginManager()
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_JOINED)
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_BREAKING_BLOCK)
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_PLACING_BLOCK)
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_LOGIN)
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_KILLING)
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_CRAFTING_NO_RECIPE)
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHAT) -- used in web_chat.lua
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATING)
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_MOVING)
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PluginManager:BindCommand("/worlds", "core.worlds", HandleWorldsCommand, " - Shows a list of all the worlds");
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PluginManager:BindCommand("/listgroups", "core.listgroups", HandleListGroupsCommand, " - Shows a list of all the groups");
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PluginManager:BindCommand("/toggledownfall", "core.toggledownfall", HandleToggleDownfallCommand, " - Toggles the weather");
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PluginManager:BindCommand("/back", "core.back", HandleBackCommand, " - Return to your last position");
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PluginManager:BindCommand("/save-all", "core.save-all", HandleSaveAllCommand, " - Saves all your worlds");
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PluginManager:BindCommand("/help", "core.help", HandleHelpCommand, " ~ Show available commands");
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PluginManager:BindCommand("/rank", "core.rank", HandleRankCommand, " ~ Add someone to a group");
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PluginManager:BindCommand("/plugins", "core.plugins", HandlePluginsCommand, " - Show list of plugins");
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PluginManager:BindCommand("/tp", "core.teleport", HandleTPCommand, " ~ Teleport yourself to a player");
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PluginManager:BindCommand("/give", "core.give", HandleGiveCommand, " ~ Give yourself an item");
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PluginManager:BindCommand("/list", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
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PluginManager:BindCommand("/who", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
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PluginManager:BindCommand("/playerlist", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
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PluginManager:BindCommand("/motd", "core.motd", HandleMOTDCommand, " - Show message of the day");
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PluginManager:BindCommand("/reload", "core.reload", HandleReloadCommand, " - Reload all plugins");
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PluginManager:BindCommand("/stop", "core.stop", HandleStopCommand, " - Stops the server");
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PluginManager:BindCommand("/time", "core.time", HandleTimeCommand, " ~ Sets the time of day");
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PluginManager:BindCommand("/spawn", "core.spawn", HandleSpawnCommand, " - Return to the spawn");
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PluginManager:BindCommand("/kick", "core.kick", HandleKickCommand, " ~ Kick a player");
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PluginManager:BindCommand("/ban", "core.ban", HandleBanCommand, " ~ Ban a player");
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PluginManager:BindCommand("/unban", "core.unban", HandleUnbanCommand, " ~ Unban a player");
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PluginManager:BindCommand("/top", "core.top", HandleTopCommand, " - Teleport yourself to the top most block");
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PluginManager:BindCommand("/gm", "core.changegm", HandleChangeGMCommand, " ~ Change your gamemode");
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PluginManager:BindCommand("/portal", "core.portal", HandlePortalCommand, " ~ Move to a different world");
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PluginManager:BindCommand("/locate", "core.locate", HandleLocateCommand, " - Show your current server coordinates");
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PluginManager:BindCommand("/regen", "core.regen", HandleRegenCommand, " ~ Regenerates a chunk, current or specified");
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PluginManager:BindCommand("/viewdistance", "core.viewdistance", HandleViewDistanceCommand, " [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."] - Change your view distance")
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InitConsoleCommands();
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-- Load the settings
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IniFile = cIniFile("settings.ini")
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if ( IniFile:ReadFile() == true ) then
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HardCore = IniFile:GetValueSet("GameMode", "Hardcore", "false")
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LimitWorld = IniFile:GetValueSetB("Worlds", "LimitWorld", true)
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LimitWorldWidth = IniFile:GetValueSetI("Worlds", "LimitWorldWidth", 10)
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SPAWNPROTECT = IniFile:GetValueSetB("SpawnProtect", "Enable", true)
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PROTECTRADIUS = IniFile:GetValueSetI("SpawnProtect", "ProtectRadius", 20)
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LOGTOFILE = IniFile:GetValueSetB("SpawnProtect", "LogToFile", false)
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IniFile:WriteFile()
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end
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if LimitWorldWidth ~= nil then
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cRoot:Get():ForEachWorld(
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function( World )
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LimitWorldsCuboid[World:GetName()] = cCuboid()
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LimitWorldsCuboid[World:GetName()].p1 = Vector3i( math.floor(World:GetSpawnX() / 16) + LimitWorldWidth, 0, math.floor(World:GetSpawnZ() / 16) + LimitWorldWidth)
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LimitWorldsCuboid[World:GetName()].p2 = Vector3i( math.floor(World:GetSpawnX() / 16) - LimitWorldWidth, 256, math.floor(World:GetSpawnZ() / 16) - LimitWorldWidth)
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LimitWorldsCuboid[World:GetName()]:Sort()
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end
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)
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end
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-- Load whitelist, and add default values and stuff
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WhiteListIni = cIniFile( Plugin:GetLocalDirectory() .. "/whitelist.ini" )
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if ( WhiteListIni:ReadFile() == true ) then
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if( WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false) == true ) then
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if( WhiteListIni:GetNumValues("WhiteList") > 0 ) then
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LOGINFO("Core: loaded " .. WhiteListIni:GetNumValues('WhiteList') .. " whitelisted players.")
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else
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LOGWARN("WARNING: WhiteList is on, but there are no people in the whitelist!")
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end
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end
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else
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WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", false )
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WhiteListIni:SetValue("WhiteList", "", "") -- So it adds an empty header
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WhiteListIni:DeleteValue("WhiteList", "") -- And remove the value
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WhiteListIni:KeyComment("WhiteList", "PlayerName=1")
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if( WhiteListIni:WriteFile() == false ) then
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LOGWARN("WARNING: Could not write to whitelist.ini")
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end
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end
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-- Load banned players, and add default values and stuff
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BannedPlayersIni = cIniFile( Plugin:GetLocalDirectory() .. "/banned.ini" )
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if ( BannedPlayersIni:ReadFile() == true ) then
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if( BannedPlayersIni:GetNumValues("Banned") > 0 ) then
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LOGINFO("Core: loaded " .. BannedPlayersIni:GetNumValues("Banned") .. " banned players.")
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end
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else
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BannedPlayersIni:SetValue("Banned", "", "") -- So it adds an empty header
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BannedPlayersIni:DeleteValue("Banned", "") -- And remove the value
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BannedPlayersIni:KeyComment("Banned", "PlayerName=1")
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if( BannedPlayersIni:WriteFile() == false ) then
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LOGWARN("WARNING: Could not write to banned.ini")
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end
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end
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Plugin:AddWebTab("Manage Server", HandleRequest_ManageServer);
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Plugin:AddWebTab("Server Settings", HandleRequest_ServerSettings);
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Plugin:AddWebTab("Chat", HandleRequest_Chat);
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Plugin:AddWebTab("Playerlist", HandleRequest_PlayerList);
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Plugin:AddWebTab("Whitelist", HandleRequest_WhiteList);
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Plugin:AddWebTab("Permissions", HandleRequest_Permissions);
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Plugin:AddWebTab("Manage Plugins", HandleRequest_ManagePlugins);
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LoadMotd()
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LOG( "Initialized " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() )
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return true
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end
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function WriteLog(breakPlace, X, Y, Z, player, id, meta)
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PLUGIN = Plugin
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local logText = {}
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table.insert(logText, player)
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table.insert(logText, " tried to ")
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if breakPlace == 0 then
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table.insert(logText, "break ")
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else
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table.insert(logText, "place ")
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end
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table.insert(logText, ItemToString(cItem(id, 1, meta)))
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table.insert(logText, " at ")
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table.insert(logText, tostring(X))
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table.insert(logText, ", ")
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table.insert(logText, tostring(Y))
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table.insert(logText, ", ")
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table.insert(logText, tostring(Z))
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table.insert(logText, ".")
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LOGINFO(table.concat(logText,''))
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if LOGTOFILE then
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local logFile = io.open( Plugin:GetLocalDirectory() .. '/blocks.log', 'a')
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logFile:write(table.concat(logText,'').."\n")
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logFile:close()
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end
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return
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end
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function WarnPlayer(Player)
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Player:SendMessage("Go further from spawn to build")
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return
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end
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function OnDisable()
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LOG( "Disabled " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() )
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end
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