29 lines
660 B
C
29 lines
660 B
C
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#pragma once
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#include "ItemHandler.h"
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#include "Blocks/BlockRail.h"
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class cItemRailHandler :
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public cItemHandler
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{
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using Super = cItemHandler;
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public:
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using Super::Super;
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private:
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virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) override
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{
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cChunkInterface ChunkInterface(a_Player.GetWorld()->GetChunkMap());
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const auto RailType = static_cast<BLOCKTYPE>(a_HeldItem.m_ItemType);
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return a_Player.PlaceBlock(a_PlacePosition, RailType, cBlockRailHandler::FindMeta(ChunkInterface, a_PlacePosition, RailType));
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}
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};
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