2012-06-14 09:06:06 -04:00
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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2012-09-23 16:53:08 -04:00
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#include "Squid.h"
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#include "../Vector3d.h"
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2012-06-14 09:06:06 -04:00
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2012-12-22 04:39:13 -05:00
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cSquid::cSquid(void) :
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super("Squid", 94, "", "")
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2012-06-14 09:06:06 -04:00
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{
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}
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2012-12-21 06:04:08 -05:00
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void cSquid::GetDrops(cItems & a_Drops, cPawn * a_Killer)
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2012-06-14 09:06:06 -04:00
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{
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// Drops 0-3 Ink Sacs
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2012-12-21 06:04:08 -05:00
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AddRandomDropItem(a_Drops, 0, 3, E_ITEM_DYE, E_META_DYE_BLACK);
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2012-06-14 09:06:06 -04:00
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}
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2013-04-13 17:02:10 -04:00
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void cSquid::Tick(float a_Dt, cChunk & a_Chunk)
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2012-06-14 09:06:06 -04:00
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{
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2013-04-13 17:02:10 -04:00
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// TODO: Rewrite this function to use a_Chunk instead of m_World
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super::Tick(a_Dt, a_Chunk);
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2012-06-14 09:06:06 -04:00
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Vector3d Pos = GetPosition();
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2012-12-21 06:04:08 -05:00
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// TODO: Not a real behavior, but cool :D
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2013-04-13 17:02:10 -04:00
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if (!IsBlockWater(GetWorld()->GetBlock((int) Pos.x, (int) Pos.y, (int) Pos.z)) && !IsBurning())
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2012-06-14 09:06:06 -04:00
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{
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SetMetaData(BURNING);
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}
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2012-12-21 06:04:08 -05:00
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}
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2012-06-14 09:06:06 -04:00
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