53 lines
549 B
C
53 lines
549 B
C
|
|
||
|
// MapSerializer.h
|
||
|
|
||
|
// Declares the cMapSerializer class that is used for saving maps into NBT format used by Anvil
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
// fwd:
|
||
|
class cFastNBTWriter;
|
||
|
class cParsedNBT;
|
||
|
class cMap;
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
class cMapSerializer
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
cMapSerializer(const AString& a_WorldName, cMap * a_Map);
|
||
|
|
||
|
/// Try to load the scoreboard
|
||
|
bool Load(void);
|
||
|
|
||
|
/// Try to save the scoreboard
|
||
|
bool Save(void);
|
||
|
|
||
|
|
||
|
private:
|
||
|
|
||
|
void SaveMapToNBT(cFastNBTWriter & a_Writer);
|
||
|
|
||
|
bool LoadMapFromNBT(const cParsedNBT & a_NBT);
|
||
|
|
||
|
cMap * m_Map;
|
||
|
|
||
|
AString m_Path;
|
||
|
|
||
|
|
||
|
} ;
|
||
|
|
||
|
|
||
|
|
||
|
|