99 lines
1.4 KiB
Lua
99 lines
1.4 KiB
Lua
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-- CommandHandlers.lua
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-- Defines the individual command handlers
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function InitializeCommandHandlers()
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local PlgMgr = cRoot:Get():GetPluginManager();
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for idx, Cmd in ipairs(CommandReg()) do
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PlgMgr:BindCommand(Cmd[2], Cmd[3], Cmd[1], Cmd[4]);
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end
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end
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--- Handles the ProtAdd command
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function HandleAddArea(a_Split, a_Player)
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-- Command syntax: ProtAdd username1 [username2] [username3] ...
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if (#a_Split < 2) then
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a_Player:SendMessage("Not enough parameters. Expected a list of usernames.");
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return true;
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end
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-- TODO: Add the area to the storage and reload all currently logged in players
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return true;
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end
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function HandleAddAreaCoords(a_Split, a_Player)
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-- TODO
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end
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function HandleAddAreaUser(a_Split, a_Player)
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-- TODO
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end
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function HandleDelArea(a_Split, a_Player)
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-- TODO
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end
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function HandleGiveWand(a_Split, a_Player)
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local NumGiven = a_Player:GetInventory():AddItem(cConfig:GetWandItem());
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if (NumGiven == 1) then
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a_Player:SendMessage("Wand given");
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else
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a_Player:SendMessage("Cannot give wand, no space in your inventory");
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end
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return true;
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end
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function HandleListAreas(a_Split, a_Player)
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-- TODO
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end
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function HandleRemoveUser(a_Split, a_Player)
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-- TODO
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end
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function HandleRemoveUserAll(a_Split, a_Player)
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-- TODO
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end
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