2015-03-10 14:40:53 -04:00
|
|
|
|
|
|
|
// CraftingWindow.cpp
|
|
|
|
|
|
|
|
// Representing the UI window for the crafting block
|
|
|
|
|
|
|
|
#include "Globals.h"
|
|
|
|
#include "CraftingWindow.h"
|
|
|
|
#include "SlotArea.h"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2020-07-04 17:49:17 -04:00
|
|
|
cCraftingWindow::cCraftingWindow() :
|
2015-03-10 14:40:53 -04:00
|
|
|
cWindow(wtWorkbench, "Crafting Table")
|
|
|
|
{
|
|
|
|
m_SlotAreas.push_back(new cSlotAreaCrafting(3, *this));
|
|
|
|
m_SlotAreas.push_back(new cSlotAreaInventory(*this));
|
|
|
|
m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void cCraftingWindow::DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply)
|
|
|
|
{
|
|
|
|
cSlotAreas AreasInOrder;
|
|
|
|
|
|
|
|
if (a_ClickedArea == m_SlotAreas[0])
|
|
|
|
{
|
|
|
|
// Crafting Area
|
|
|
|
if (a_Slot == 0)
|
|
|
|
{
|
|
|
|
// Result Slot
|
|
|
|
AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */
|
|
|
|
AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */
|
|
|
|
AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */
|
|
|
|
}
|
2020-04-13 12:38:06 -04:00
|
|
|
Super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, (a_Slot == 0));
|
2015-03-10 14:40:53 -04:00
|
|
|
}
|
|
|
|
else if (a_ClickedArea == m_SlotAreas[1])
|
|
|
|
{
|
|
|
|
// Inventory Area
|
|
|
|
AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */
|
2020-04-13 12:38:06 -04:00
|
|
|
Super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
|
2015-03-10 14:40:53 -04:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Hotbar
|
|
|
|
AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */
|
2020-04-13 12:38:06 -04:00
|
|
|
Super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
|
2015-03-10 14:40:53 -04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2020-07-14 12:56:42 -04:00
|
|
|
|
|
|
|
void cCraftingWindow::LoadRecipe(cPlayer & a_Player, UInt32 a_RecipeId)
|
|
|
|
{
|
|
|
|
auto slotAreaCrafting = static_cast<cSlotAreaCrafting *>(m_SlotAreas[0]);
|
|
|
|
slotAreaCrafting->LoadRecipe(a_Player, a_RecipeId);
|
|
|
|
}
|