2012-06-14 09:06:06 -04:00
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "cPacket_PickupSpawn.h"
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int cPacket_PickupSpawn::Parse(const char * a_Data, int a_Size)
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{
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int TotalBytes = 0;
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HANDLE_PACKET_READ(ReadInteger, m_UniqueID, TotalBytes);
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HANDLE_PACKET_READ(ReadShort, m_Item, TotalBytes);
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HANDLE_PACKET_READ(ReadByte, m_Count, TotalBytes);
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HANDLE_PACKET_READ(ReadShort, m_Health, TotalBytes);
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HANDLE_PACKET_READ(ReadInteger, m_PosX, TotalBytes);
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HANDLE_PACKET_READ(ReadInteger, m_PosY, TotalBytes);
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HANDLE_PACKET_READ(ReadInteger, m_PosZ, TotalBytes);
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HANDLE_PACKET_READ(ReadByte, m_Rotation, TotalBytes);
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HANDLE_PACKET_READ(ReadByte, m_Pitch, TotalBytes);
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HANDLE_PACKET_READ(ReadByte, m_Roll, TotalBytes);
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return TotalBytes;
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}
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void cPacket_PickupSpawn::Serialize(AString & a_Data) const
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{
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AppendByte (a_Data, m_PacketID);
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AppendInteger(a_Data, m_UniqueID);
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AppendShort (a_Data, m_Item);
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AppendByte (a_Data, m_Count);
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AppendShort (a_Data, m_Health);
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AppendInteger(a_Data, m_PosX);
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AppendInteger(a_Data, m_PosY);
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AppendInteger(a_Data, m_PosZ);
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AppendByte (a_Data, m_Rotation);
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AppendByte (a_Data, m_Pitch);
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AppendByte (a_Data, m_Roll);
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}
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