44 lines
732 B
C
44 lines
732 B
C
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#pragma once
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#include "BlockEntity.h"
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#include "../BlockEntities/NoteEntity.h"
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class cBlockNoteBlockHandler final :
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public cBlockEntityHandler
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{
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using Super = cBlockEntityHandler;
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public:
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using Super::Super;
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private:
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virtual void OnDigging(
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cChunkInterface & a_ChunkInterface,
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cWorldInterface & a_WorldInterface,
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cPlayer & a_Player,
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const Vector3i a_BlockPos
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) const override
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{
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a_WorldInterface.DoWithBlockEntityAt(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, [](cBlockEntity & a_BlockEntity)
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{
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if (a_BlockEntity.GetBlockType() != E_BLOCK_NOTE_BLOCK)
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{
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return false;
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}
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auto & NoteEntity = static_cast<cNoteEntity &>(a_BlockEntity);
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NoteEntity.MakeSound();
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return true;
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});
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}
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};
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