1
0
cuberite-2a/source/cRecipeChecker.cpp

469 lines
10 KiB
C++
Raw Normal View History

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cRecipeChecker.h"
#include <fstream>
#include <sstream>
#ifndef _WIN32
#include <cstring>
#include <cstdlib>
#endif
#include "Defines.h"
#include "cRoot.h"
typedef std::list< cRecipeChecker::Recipe* > RecipeList;
struct cRecipeChecker::sRecipeCheckerState
{
RecipeList Recipes;
};
cRecipeChecker* cRecipeChecker::GetRecipeChecker()
{
LOGWARN("WARNING: Using deprecated function cRecipeChecker::GetRecipeChecker() use cRoot::Get()->GetRecipeChecker() instead!");
return cRoot::Get()->GetRecipeChecker();
}
cRecipeChecker::Recipe::~Recipe()
{
delete [] Slots;
Slots = 0;
}
cRecipeChecker::~cRecipeChecker()
{
ClearRecipes();
delete m_pState;
}
cRecipeChecker::cRecipeChecker()
: m_pState( new sRecipeCheckerState )
{
ReloadRecipes();
}
void cRecipeChecker::ClearRecipes()
{
while( m_pState->Recipes.size() > 0 )
{
delete *m_pState->Recipes.begin();
m_pState->Recipes.remove( *m_pState->Recipes.begin() );
}
}
void PrintRecipe( std::vector< cRecipeChecker::RecipeSlot > & RecipeSlots )
{
LOG("Recipe:");
for(unsigned int i = 0; i < RecipeSlots.size(); i++)
{
cRecipeChecker::RecipeSlot Slot = RecipeSlots[i];
LOG("x:%i y:%i id:%i #%i", Slot.x, Slot.y, Slot.Item.m_ItemID, Slot.Item.m_ItemCount );
}
}
void PrintNear( std::ifstream & f, int a_History = 64 )
{
f.clear();
// Calculate how far we can move pointer back
std::streamoff Position = f.tellg();
f.seekg( 0, std::ios_base::beg );
std::streamoff Difference = Position - f.tellg();
if( Difference > a_History ) Difference = a_History;
f.seekg( Position - Difference, std::ios_base::beg );
std::string Near;
if( f.good() )
{
while( f.good() && Near.size() < (unsigned int)Difference )
{
char c;
f.get(c);
Near.push_back( c );
}
}
LOGERROR("Error near: \"%s\"", Near.c_str() );
}
void cRecipeChecker::ReloadRecipes()
{
LOG("--Loading recipes--");
ClearRecipes();
std::ifstream f;
char a_File[] = "recipes.txt";
f.open(a_File, std::ios::in);
std::string input;
if( !f.good() )
{
f.close();
LOG("Could not open file for recipes: %s", a_File);
return;
}
std::vector< RecipeSlot > RecipeSlots;
bool bError = false;
while( f.good() )
{
bool bLoadSlot = false;
bool bLoadResult = false;
char c;
f >> c;
f.unget();
if( c == '#' )
{
//LOG("Ignoring comment");
while( f.good() && c != '\n' )
{
f.get( c );
}
continue;
}
f.get( c );
while( f.good() && ( c == '\n' || c == '\r' ) ) { f.get( c ); }
if( f.eof() ) break;
f.unget();
int width, height;
f >> width;
f >> c; if( c != 'x' ) { bError=true; break; }
f >> height;
f >> c;
if( c == ',' ) bLoadSlot = true;
while( f.good() && bLoadSlot )
{
bool bDontAddRecipe = false;
int x, y, ItemID, Amount;
if( f.peek() == '*' )
{
f >> c;
x = -1;
}
else
{
f >> x;
}
f >> c; if( c != ':' ) { bError=true; break; }
if( f.peek() == '*' )
{
f >> c;
y = -1;
}
else
{
f >> y;
}
f >> c; if( c != ':' ) { bError=true; break; }
f >> ItemID;
f >> c; if( c != ':' ) { bError=true; break; }
f >> Amount;
f >> c;
if( c == '@' ) bLoadResult = true;
if( c != ',' ) bLoadSlot = false;
if( !IsValidItem( ItemID ) )
{
LOGERROR("Error in recipes file (%s): Invalid Item ID %i", a_File, ItemID );
bDontAddRecipe = true;
}
if( x < 0 && y < 0 )
{
if( Amount < 0 )
{
LOGERROR("Error in recipes file (%s): Invalid use of negative amount on wildcard coordinates", a_File );
bDontAddRecipe = true;
}
for(int x = 0; x < width; ++x) for(int y = 0; y < height; ++y )
{
cItem Item( (ENUM_ITEM_ID)ItemID, (char)Amount );
RecipeSlot Slot;
Slot.Item = Item;
Slot.x = x;
Slot.y = y;
RecipeSlots.push_back( Slot );
}
}
else if( x < 0 )
{
if( Amount < 0 )
{
for(int x = 0; x < width; ++x) for(int yy = 0; yy < height; ++yy )
{
if( yy == y-1 ) continue;
cItem Item( (ENUM_ITEM_ID)ItemID, (char)abs(Amount) );
RecipeSlot Slot;
Slot.Item = Item;
Slot.x = x;
Slot.y = yy;
RecipeSlots.push_back( Slot );
}
}
else
{
for(int x = 0; x < width; ++x)
{
cItem Item( (ENUM_ITEM_ID)ItemID, (char)Amount );
RecipeSlot Slot;
Slot.Item = Item;
Slot.x = x;
Slot.y = y-1;
RecipeSlots.push_back( Slot );
}
}
}
else if( y < 0 )
{
if( Amount < 0 )
{
for(int xx = 0; xx < width; ++xx) for(int y = 0; y < height; ++y )
{
if( xx == x-1 ) continue;
cItem Item( (ENUM_ITEM_ID)ItemID, (char)abs(Amount) );
RecipeSlot Slot;
Slot.Item = Item;
Slot.x = xx;
Slot.y = y;
RecipeSlots.push_back( Slot );
}
}
else
{
for(int y = 0; y < height; ++y)
{
cItem Item( (ENUM_ITEM_ID)ItemID, (char)Amount );
RecipeSlot Slot;
Slot.Item = Item;
Slot.x = x-1;
Slot.y = y;
RecipeSlots.push_back( Slot );
}
}
}
else
{
if( Amount < 0 )
{
for(int xx = 0; xx < width; ++xx) for(int yy = 0; yy < height; ++yy )
{
if( xx == x-1 && yy == y-1 ) continue;
cItem Item( (ENUM_ITEM_ID)ItemID, (char)abs(Amount) );
RecipeSlot Slot;
Slot.Item = Item;
Slot.x = xx;
Slot.y = yy;
RecipeSlots.push_back( Slot );
}
}
else
{
cItem Item( (ENUM_ITEM_ID)ItemID, (char)Amount );
RecipeSlot Slot;
Slot.Item = Item;
Slot.x = x-1;
Slot.y = y-1;
RecipeSlots.push_back( Slot );
}
}
//LOG("%i %i %i %i", x, y, ItemID, Amount );
if( bLoadResult )
{
bLoadResult = false;
f >> ItemID;
f >> c; if( c != ':' ) { bError=true; break; }
f >> Amount;
//LOG("%i %i", ItemID, Amount );
if( !IsValidItem( ItemID ) )
{
LOGERROR("Error in recipes file (%s): Invalid Item ID %i", a_File, ItemID );
bDontAddRecipe = true;
}
// Do a sanity check - Handshake algorithm :)
bool bDuplicateEntries = false;
for(unsigned int i = 0; i < RecipeSlots.size(); i++)
{
for(unsigned int j = i+1; j < RecipeSlots.size(); j++)
{
if( RecipeSlots[i].x == RecipeSlots[j].x && RecipeSlots[i].y == RecipeSlots[j].y )
{
LOGERROR("Error in recipes file (%s): Duplicate item on coordinates %i:%i", a_File, RecipeSlots[i].x+1, RecipeSlots[i].y+1 );
bDontAddRecipe = true;
bDuplicateEntries = true;
break;
}
}
}
if( bDuplicateEntries )
{
PrintNear( f, 64 );
PrintRecipe( RecipeSlots );
}
if( bDontAddRecipe == false )
{
cItem Item( (ENUM_ITEM_ID)ItemID, (char)Amount );
Recipe* recipe = new Recipe;
recipe->Result = Item;
recipe->NumItems = RecipeSlots.size();
recipe->Slots = new RecipeSlot[ recipe->NumItems ];
memcpy( recipe->Slots, &RecipeSlots[0], sizeof(RecipeSlot)*recipe->NumItems );
m_pState->Recipes.push_back( recipe );
//LOG("Loaded recipe for %i times %i", Amount, ItemID );
}
RecipeSlots.clear();
}
}
if( bError ) break;
}
if( bError || ( !f.eof() && !f.good() ) )
{
LOGERROR("Error: Wrong format");
PrintNear( f, 128 );
}
f.close();
LOG("--Done loading recipes, found %i recipes", m_pState->Recipes.size() );
}
cItem cRecipeChecker::CookIngredients( cItem* a_Items, int a_Width, int a_Height, bool a_bConsumeIngredients /* = false */ )
{
int iLeft = 999, iTop = 999;
int iRight = 0, iBottom = 0;
for(int y = 0; y < a_Height; y++ ) for(int x = 0; x < a_Width; x++)
{
cItem Item = a_Items[x + y*a_Width];
if( Item.m_ItemID != E_ITEM_EMPTY && Item.m_ItemCount > 0 )
{
iRight = MAX(x, iRight);
iBottom = MAX(y, iBottom);
iLeft = MIN(x, iLeft);
iTop = MIN(y, iTop);
}
}
for(RecipeList::iterator itr = m_pState->Recipes.begin(); itr != m_pState->Recipes.end(); ++itr )
{
Recipe* recipe = (*itr);
int Left = 999, Top = 999;
int Right = 0, Bottom = 0;
for(unsigned int i = 0; i < recipe->NumItems; i++)
{
Right = MAX(recipe->Slots[i].x, Right);
Bottom = MAX(recipe->Slots[i].y, Bottom);
Left = MIN(recipe->Slots[i].x, Left);
Top = MIN(recipe->Slots[i].y, Top);
}
if( Right-Left != iRight-iLeft || Bottom-Top != iBottom-iTop ) continue;
// it has the right dimensions
// Check for empty spaces
unsigned int Hash = 0;
for(unsigned int i = 0; i < recipe->NumItems; i++)
{
int x = recipe->Slots[i].x - Left + iLeft +1;
int y = recipe->Slots[i].y - Top + iTop +1;
Hash += x + y * a_Width;
}
for(int y = 0; y < a_Height; y++ ) for(int x = 0; x < a_Width; x++)
{
cItem & Item = a_Items[x + y*a_Width];
if( Item.m_ItemID != E_ITEM_EMPTY && Item.m_ItemCount > 0 )
{
Hash -= (x+1) + (y+1)*a_Width;
}
}
if( Hash != 0 ) continue; // Empty spaces not in right place
bool bWrong = false;
for(unsigned int i = 0; i < recipe->NumItems; i++)
{
int x = recipe->Slots[i].x - Left + iLeft;
int y = recipe->Slots[i].y - Top + iTop;
cItem Item = a_Items[x + y*a_Width];
if( Item.m_ItemID != recipe->Slots[i].Item.m_ItemID
|| Item.m_ItemCount < recipe->Slots[i].Item.m_ItemCount )
{
bWrong = true;
break;
}
}
if( bWrong ) continue;
cItem Dish = recipe->Result;
// else
if( a_bConsumeIngredients )
{
// Consume! nomnom~
for(unsigned int i = 0; i < recipe->NumItems; i++)
{
int x = recipe->Slots[i].x - Left + iLeft;
int y = recipe->Slots[i].y - Top + iTop;
a_Items[x + y*a_Width].m_ItemCount -= recipe->Slots[i].Item.m_ItemCount;
if( a_Items[x + y*a_Width].m_ItemCount <= 0 ) a_Items[x + y*a_Width].Empty();
}
Dish = CookIngredients( a_Items, a_Width, a_Height, false );
}
// Return the resulting dish!
return Dish;
}
return cItem();
}