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cuberite-2a/source/Generating/ChunkDesc.h

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// ChunkDesc.h
// Declares the cChunkDesc class representing the chunk description used while generating a chunk. This class is also exported to Lua for HOOK_CHUNK_GENERATING.
#pragma once
#include "../ChunkDef.h"
// tolua_begin
class cChunkDesc
{
public:
// tolua_end
cChunkDesc(void);
~cChunkDesc();
// tolua_begin
void FillBlocks(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
void SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
void SetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType);
BLOCKTYPE GetBlockType(int a_RelX, int a_RelY, int a_RelZ);
void SetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockMeta);
NIBBLETYPE GetBlockMeta(int a_RelX, int a_RelY, int a_RelZ);
void SetBiome(int a_RelX, int a_RelZ, int a_BiomeID);
EMCSBiome GetBiome(int a_RelX, int a_RelZ);
void SetHeight(int a_RelX, int a_RelZ, int a_Height);
int GetHeight(int a_RelX, int a_RelZ);
// Default generation:
void SetUseDefaultBiomes(bool a_bUseDefaultBiomes);
bool IsUsingDefaultBiomes(void) const;
void SetUseDefaultHeight(bool a_bUseDefaultHeight);
bool IsUsingDefaultHeight(void) const;
void SetUseDefaultComposition(bool a_bUseDefaultComposition);
bool IsUsingDefaultComposition(void) const;
void SetUseDefaultStructures(bool a_bUseDefaultStructures);
bool IsUsingDefaultStructures(void) const;
void SetUseDefaultFinish(bool a_bUseDefaultFinish);
bool IsUsingDefaultFinish(void) const;
// tolua_end
// Accessors used by cChunkGenerator::Generator descendants:
cChunkDef::BiomeMap & GetBiomeMap (void) { return m_BiomeMap; }
cChunkDef::BlockTypes & GetBlockTypes (void) { return m_BlockTypes; }
cChunkDef::BlockNibbles & GetBlockMetas (void) { return m_BlockMeta; }
cChunkDef::HeightMap & GetHeightMap (void) { return m_HeightMap; }
cEntityList & GetEntities (void) { return m_Entities; }
cBlockEntityList & GetBlockEntities(void) { return m_BlockEntities; }
private:
cChunkDef::BiomeMap m_BiomeMap;
cChunkDef::BlockTypes m_BlockTypes;
cChunkDef::BlockNibbles m_BlockMeta;
cChunkDef::HeightMap m_HeightMap;
cEntityList m_Entities; // Individual entities are NOT owned by this object!
cBlockEntityList m_BlockEntities; // Individual block entities are NOT owned by this object!
bool m_bUseDefaultBiomes;
bool m_bUseDefaultHeight;
bool m_bUseDefaultComposition;
bool m_bUseDefaultStructures;
bool m_bUseDefaultFinish;
} ; // tolua_export