2012-10-31 16:18:01 -04:00
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// Protocol142.cpp
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// Implements the cProtocol142 class representing the release 1.4.2 protocol (#47)
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#include "Globals.h"
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#include "Protocol142.h"
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#include "../Root.h"
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#include "../Server.h"
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#include "../ClientHandle.h"
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#include "../../CryptoPP/randpool.h"
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#include "../Item.h"
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#include "ChunkDataSerializer.h"
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#include "../Player.h"
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#include "../Mobs/Monster.h"
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#include "../UI/Window.h"
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#include "../Pickup.h"
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#define HANDLE_PACKET_READ(Proc, Type, Var) \
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Type Var; \
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{ \
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if (!m_ReceivedData.Proc(Var)) \
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{ \
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return PARSE_INCOMPLETE; \
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} \
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}
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typedef unsigned char Byte;
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enum
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{
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PACKET_UPDATE_TIME = 0x04,
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2012-10-31 16:47:09 -04:00
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PACKET_PICKUP_SPAWN = 0x15,
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2012-10-31 16:18:01 -04:00
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PACKET_SOUND_PARTICLE_EFFECT = 0x3d
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} ;
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// cProtocol142:
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cProtocol142::cProtocol142(cClientHandle * a_Client) :
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super(a_Client)
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{
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LOGD("Created cProtocol142 at %p", this);
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}
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cProtocol142::~cProtocol142()
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{
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if (!m_DataToSend.empty())
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{
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LOGD("There are %d unsent bytes while deleting cProtocol142", m_DataToSend.size());
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}
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LOGD("Deleted cProtocol142 at %p", this);
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}
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int cProtocol142::ParseLogin(void)
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{
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// This packet seems to be back in 1.4.2, no documentation yet.
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return PARSE_OK;
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}
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2012-10-31 16:47:09 -04:00
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void cProtocol142::SendPickupSpawn(const cPickup & a_Pickup)
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{
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cCSLock Lock(m_CSPacket);
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WriteByte (PACKET_PICKUP_SPAWN);
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WriteInt (a_Pickup.GetUniqueID());
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WriteShort (a_Pickup.GetItem()->m_ItemType);
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WriteByte (a_Pickup.GetItem()->m_ItemCount);
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WriteShort (a_Pickup.GetItem()->m_ItemDamage);
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WriteShort (-1); //TODO: Implement item metadata
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WriteVectorI((Vector3i)(a_Pickup.GetPosition() * 32));
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WriteByte ((char)(a_Pickup.GetSpeed().x * 8));
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WriteByte ((char)(a_Pickup.GetSpeed().y * 8));
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WriteByte ((char)(a_Pickup.GetSpeed().z * 8));
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Flush();
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}
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2012-10-31 16:18:01 -04:00
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void cProtocol142::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
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{
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cCSLock Lock(m_CSPacket);
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WriteByte(PACKET_SOUND_PARTICLE_EFFECT);
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WriteInt (a_EffectID);
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WriteInt (a_SrcX / 8);
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WriteByte(a_SrcY / 8);
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WriteInt (a_SrcZ / 8);
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WriteInt (a_Data);
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WriteBool(0);
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Flush();
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}
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void cProtocol142::SendTimeUpdate(Int64 a_WorldTime)
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{
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cCSLock Lock(m_CSPacket);
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WriteByte (PACKET_UPDATE_TIME);
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WriteInt64(1);
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WriteInt64(a_WorldTime);
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Flush();
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}
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