89 lines
1.8 KiB
C++
89 lines
1.8 KiB
C++
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// LuaNameLookup.cpp
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// Implements the cLuaNameLookup class used as the cNetwork API callbacks for name and IP lookups from Lua
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#include "Globals.h"
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#include "LuaNameLookup.h"
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cLuaNameLookup::cLuaNameLookup(const AString & a_Query, cPluginLua & a_Plugin, int a_CallbacksTableStackPos):
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m_Plugin(a_Plugin),
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m_Callbacks(a_Plugin.GetLuaState(), a_CallbacksTableStackPos),
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m_Query(a_Query)
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{
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}
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void cLuaNameLookup::OnNameResolved(const AString & a_Name, const AString & a_IP)
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{
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// Check if we're still valid:
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if (!m_Callbacks.IsValid())
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{
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return;
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}
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// Call the callback:
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cPluginLua::cOperation Op(m_Plugin);
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if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnNameResolved"), a_Name, a_IP))
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{
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LOGINFO("cNetwork name lookup OnNameResolved callback failed in plugin %s looking up %s. %s resolves to %s.",
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m_Plugin.GetName().c_str(), m_Query.c_str(), a_Name.c_str(), a_IP.c_str()
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);
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}
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}
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void cLuaNameLookup::OnError(int a_ErrorCode, const AString & a_ErrorMsg)
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{
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// Check if we're still valid:
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if (!m_Callbacks.IsValid())
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{
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return;
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}
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// Call the callback:
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cPluginLua::cOperation Op(m_Plugin);
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if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnError"), m_Query, a_ErrorCode, a_ErrorMsg))
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{
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LOGINFO("cNetwork name lookup OnError callback failed in plugin %s looking up %s. The error is %d (%s)",
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m_Plugin.GetName().c_str(), m_Query.c_str(), a_ErrorCode, a_ErrorMsg.c_str()
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);
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}
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}
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void cLuaNameLookup::OnFinished(void)
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{
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// Check if we're still valid:
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if (!m_Callbacks.IsValid())
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{
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return;
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}
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// Call the callback:
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cPluginLua::cOperation Op(m_Plugin);
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if (!Op().Call(cLuaState::cTableRef(m_Callbacks, "OnFinished"), m_Query))
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{
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LOGINFO("cNetwork name lookup OnFinished callback failed in plugin %s, looking up %s.",
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m_Plugin.GetName().c_str(), m_Query.c_str()
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);
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}
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}
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