2014-12-20 04:31:34 -05:00
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#pragma once
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#include "PassiveMonster.h"
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2015-07-16 19:09:06 -04:00
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enum class eRabbitType : UInt8
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{
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Brown = 0,
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White = 1,
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Black = 2,
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BlackAndWhite = 3,
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Gold = 4,
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SaltAndPepper = 5,
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TheKillerBunny = 99
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};
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2014-12-20 04:31:34 -05:00
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class cRabbit :
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public cPassiveMonster
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{
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typedef cPassiveMonster super;
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2016-02-05 16:45:45 -05:00
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2014-12-20 04:31:34 -05:00
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public:
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cRabbit();
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2015-07-16 19:09:06 -04:00
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cRabbit(eRabbitType Type, int MoreCarrotTicks = 0);
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2014-12-20 04:31:34 -05:00
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CLASS_PROTODEF(cRabbit)
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virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
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2015-11-14 10:42:26 -05:00
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virtual void GetFollowedItems(cItems & a_Items) override
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{
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a_Items.Add(E_ITEM_CARROT);
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a_Items.Add(E_ITEM_GOLDEN_CARROT);
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a_Items.Add(E_BLOCK_DANDELION);
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}
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2014-12-20 04:31:34 -05:00
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2015-07-16 19:09:06 -04:00
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eRabbitType GetRabbitType() const { return m_Type; }
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int GetMoreCarrotTicks() const { return m_MoreCarrotTicks; }
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private:
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eRabbitType m_Type;
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int m_MoreCarrotTicks; // Ticks until the Rabbit eat planted Carrots
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2014-12-20 07:04:42 -05:00
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} ;
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