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# pragma once
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# include "../cSocket.h"
# include "../PacketID.h"
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# define PACKET_INCOMPLETE -2
# define PACKET_ERROR -1
// Use this macro to simplify handling several ReadXXX in a row. It assumes that you want [a_Data, a_Size] parsed (which is true for all Parse() functions)
# define HANDLE_PACKET_READ(Proc, Var, TotalBytes) \
{ \
int res = Proc ( a_Data + TotalBytes , a_Size - TotalBytes , Var ) ; \
if ( res < 0 ) \
{ \
return res ; \
} \
TotalBytes + = res ; \
}
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class cPacket
{
public :
cPacket ( )
: m_PacketID ( 0 )
{ }
virtual ~ cPacket ( ) { }
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/// Called to parse the packet. Packet type has already been read and the correct packet type created. Return the number of characters processed, PACKET_INCOMPLETE for incomplete data, PACKET_ERROR for error
virtual int Parse ( const char * a_Data , int a_Size )
{
LOGERROR ( " Undefined Parse function for packet type 0x%x \n " , m_PacketID ) ;
assert ( ! " Undefined Parse function " ) ;
return - 1 ;
}
/// Called to serialize the packet into a string. Append all packet data to a_Data, including the packet type!
virtual void Serialize ( AString & a_Data ) const
{
LOGERROR ( " Undefined Serialize function for packet type 0x%x \n " , m_PacketID ) ;
assert ( ! " Undefined Serialize function " ) ;
}
virtual cPacket * Clone ( ) const = 0 ;
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unsigned char m_PacketID ;
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protected :
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// These return the number of characters processed, PACKET_INCOMPLETE for incomplete data, PACKET_ERROR for error:
static int ReadString16 ( const char * a_Data , int a_Size , AString & a_OutString ) ;
static int ReadShort ( const char * a_Data , int a_Size , short & a_Short ) ;
static int ReadInteger ( const char * a_Data , int a_Size , int & a_OutInteger ) ;
static int ReadInteger ( const char * a_Data , int a_Size , unsigned int & a_OutInteger ) ;
static int ReadFloat ( const char * a_Data , int a_Size , float & a_OutFloat ) ;
static int ReadDouble ( const char * a_Data , int a_Size , double & a_OutDouble ) ;
static int ReadByte ( const char * a_Data , int a_Size , char & a_OutByte ) ;
static int ReadByte ( const char * a_Data , int a_Size , unsigned char & a_OutByte ) ;
static int ReadLong ( const char * a_Data , int a_Size , long long & a_OutLong ) ;
static int ReadBool ( const char * a_Data , int a_Size , bool & a_OutBool ) ;
// These append the data into the a_Dst string:
static void AppendString ( AString & a_Dst , const AString & a_String ) ;
static void AppendString16 ( AString & a_Dst , const AString & a_String ) ;
static void AppendShort ( AString & a_Dst , short a_Short ) ;
static void AppendShort ( AString & a_Dst , unsigned short a_Short ) ;
static void AppendInteger ( AString & a_Dst , int a_Integer ) ;
static void AppendInteger ( AString & a_Dst , unsigned int a_Integer ) ;
static void AppendFloat ( AString & a_Dst , float a_Float ) ;
static void AppendDouble ( AString & a_Dst , const double & a_Double ) ;
static void AppendByte ( AString & a_Dst , char a_Byte ) ;
static void AppendLong ( AString & a_Dst , const long long & a_Long ) ;
static void AppendBool ( AString & a_Dst , bool a_Bool ) ;
static void AppendData ( AString & a_Dst , const char * a_Data , unsigned int a_Size ) ;
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} ;
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typedef std : : list < cPacket * > PacketList ;
typedef std : : deque < cPacket * > PacketQueue ;
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