2012-06-14 09:06:06 -04:00
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "cPacket_EntityEquipment.h"
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cPacket_EntityEquipment::cPacket_EntityEquipment( const cPacket_EntityEquipment & a_Copy )
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{
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m_PacketID = E_ENTITY_EQUIPMENT;
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m_UniqueID = a_Copy.m_UniqueID;
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m_Slot = a_Copy.m_Slot;
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m_ItemID = a_Copy.m_ItemID;
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m_Short = 0;
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}
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int cPacket_EntityEquipment::Parse(const char * a_Data, int a_Size)
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{
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int TotalBytes = 0;
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HANDLE_PACKET_READ(ReadInteger, m_UniqueID, TotalBytes);
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HANDLE_PACKET_READ(ReadShort, m_Slot, TotalBytes);
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HANDLE_PACKET_READ(ReadShort, m_ItemID, TotalBytes);
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HANDLE_PACKET_READ(ReadShort, m_Short, TotalBytes);
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return TotalBytes;
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}
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void cPacket_EntityEquipment::Serialize(AString & a_Data) const
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{
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AppendByte (a_Data, m_PacketID);
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AppendInteger(a_Data, m_UniqueID);
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AppendShort (a_Data, m_Slot);
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AppendShort (a_Data, m_ItemID);
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AppendShort (a_Data, m_Short);
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}
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