2017-09-02 03:45:06 -04:00
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2017-08-21 04:46:41 -04:00
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "LeashKnot.h"
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#include "ClientHandle.h"
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#include "Player.h"
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#include "Mobs/Monster.h"
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#include "BoundingBox.h"
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// Ticks to wait in Tick function to optimize calculations
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#define TICK_STEP 10
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cLeashKnot::cLeashKnot(eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z) :
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cHangingEntity(etLeashKnot, a_BlockFace, a_X, a_Y, a_Z),
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m_ShouldSelfDestroy(false),
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m_TicksToSelfDestroy(20 * 1)
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{
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}
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void cLeashKnot::OnRightClicked(cPlayer & a_Player)
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{
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super::OnRightClicked(a_Player);
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TiePlayersLeashedMobs(a_Player, true);
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GetWorld()->BroadcastEntityMetadata(*this); // Update clients
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}
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2017-09-02 03:45:06 -04:00
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void cLeashKnot::TiePlayersLeashedMobs(cPlayer & a_Player, bool a_ShouldBroadCast)
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2017-08-21 04:46:41 -04:00
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{
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// Check leashed nearby mobs to tie them to this knot
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2017-09-02 03:45:06 -04:00
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class LookForLeasheds : public cEntityCallback
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{
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public:
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cLeashKnot * m_Knot;
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cPlayer * m_Player;
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bool m_ShouldBroadcast;
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LookForLeasheds(cLeashKnot * a_Knot, cPlayer * a_PlayerLeashedTo, bool a_ShouldBroadcast) :
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m_Knot(a_Knot),
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m_Player(a_PlayerLeashedTo),
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m_ShouldBroadcast(a_ShouldBroadcast)
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{
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}
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virtual bool Item(cEntity * a_Entity) override
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2017-08-21 04:46:41 -04:00
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{
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// If the entity is not a monster skip it
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2017-09-02 03:45:06 -04:00
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if (a_Entity->GetEntityType() != cEntity::eEntityType::etMonster)
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2017-08-21 04:46:41 -04:00
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{
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return false;
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}
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2017-09-02 03:45:06 -04:00
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cMonster * PotentialLeashed = static_cast<cMonster*>(a_Entity);
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2017-08-21 04:46:41 -04:00
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// If can't be leashed skip it
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2017-09-02 03:45:06 -04:00
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if (!PotentialLeashed->CanBeLeashed())
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2017-08-21 04:46:41 -04:00
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{
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return false;
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}
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// If it's not leashed to the player skip it
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if (
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2017-09-02 03:45:06 -04:00
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!PotentialLeashed->IsLeashed() ||
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!PotentialLeashed->GetLeashedTo()->IsPlayer() ||
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(PotentialLeashed->GetLeashedTo()->GetUniqueID() != m_Player->GetUniqueID())
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2017-08-21 04:46:41 -04:00
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)
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{
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return false;
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}
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// All conditions met, unleash from player and leash to fence
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2017-09-02 03:45:06 -04:00
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PotentialLeashed->Unleash(false, false);
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PotentialLeashed->LeashTo(*m_Knot, m_ShouldBroadcast);
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2017-08-21 04:46:41 -04:00
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return false;
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}
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2017-09-02 03:45:06 -04:00
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} LookForLeashedsCallback(this, &a_Player, a_ShouldBroadCast);
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// taking world from player (instead from this) because this can be called before entity was initialized
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a_Player.GetWorld()->ForEachEntityInBox(cBoundingBox(GetPosition(), 8, 8, -4), LookForLeashedsCallback);
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2017-08-21 04:46:41 -04:00
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}
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void cLeashKnot::KilledBy(TakeDamageInfo & a_TDI)
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{
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super::KilledBy(a_TDI);
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m_World->BroadcastSoundEffect("entity.leashknot.break", GetPosX(), GetPosY(), GetPosZ(), 1, 1);
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Destroy();
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return;
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}
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void cLeashKnot::GetDrops(cItems & a_Items, cEntity * a_Killer)
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{
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if ((a_Killer != nullptr) && a_Killer->IsPlayer() && !static_cast<cPlayer *>(a_Killer)->IsGameModeCreative())
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{
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a_Items.push_back(cItem(E_ITEM_LEASH));
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}
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}
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void cLeashKnot::SpawnOn(cClientHandle & a_ClientHandle)
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{
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super::SpawnOn(a_ClientHandle);
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a_ClientHandle.SendSpawnObject(*this, 77, GetProtocolFacing(), static_cast<Byte>(GetYaw()), static_cast<Byte>(GetPitch()));
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a_ClientHandle.SendEntityMetadata(*this);
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}
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void cLeashKnot::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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{
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m_TicksAlive++;
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if ((m_TicksAlive % TICK_STEP) != 0)
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{
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return;
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}
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if (m_ShouldSelfDestroy)
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{
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m_TicksToSelfDestroy -= TICK_STEP;
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if (m_TicksToSelfDestroy <= 0)
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{
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Destroy();
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m_World->BroadcastSoundEffect("entity.leashknot.break", GetPosX(), GetPosY(), GetPosZ(), 1, 1);
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}
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}
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}
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cLeashKnot * cLeashKnot::FindKnotAtPos(cWorldInterface & a_WorldInterface, Vector3i a_BlockPos)
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{
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2017-09-02 03:45:06 -04:00
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class LookForKnot : public cEntityCallback
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{
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public:
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cLeashKnot * m_LeashKnot = nullptr;
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virtual bool Item(cEntity * a_Entity) override
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2017-08-21 04:46:41 -04:00
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{
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2017-09-02 03:45:06 -04:00
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if (a_Entity->IsLeashKnot())
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2017-08-21 04:46:41 -04:00
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{
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2017-09-02 03:45:06 -04:00
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m_LeashKnot = reinterpret_cast<cLeashKnot *>(a_Entity);
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2017-08-21 04:46:41 -04:00
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return true;
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}
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return false;
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}
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2017-09-02 03:45:06 -04:00
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} CallbackFindKnot;
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a_WorldInterface.ForEachEntityInBox(cBoundingBox(a_BlockPos, 0.5, 1), CallbackFindKnot);
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return CallbackFindKnot.m_LeashKnot;
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2017-08-21 04:46:41 -04:00
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}
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